SituationAdapt: Contextual UI Optimization in Mixed Reality with Situation Awareness via LLM Reasoning
On the map: LLM reasoning → Spatial and embodied reasoning
Abstract (arXiv)
Mixed Reality is increasingly used in mobile settings beyond controlled home and office spaces. This mobility introduces the need for user interface layouts that adapt to varying contexts. However, existing adaptive systems are designed only for static environments. In this paper, we introduce SituationAdapt, a system that adjusts Mixed Reality UIs to real-world surroundings by considering environmental and social cues in shared settings. Our system consists of perception, reasoning, and optimization modules for UI adaptation. Our perception module identifies objects and individuals around the user, while our reasoning module leverages a Vision-and-Language Model to assess the placement of interactive UI elements. This ensures that adapted layouts do not obstruct relevant environmental cues or interfere with social norms. Our optimization module then generates Mixed Reality interfaces that account for these considerations as well as temporal constraints. For evaluation, we first validate our reasoning module's capability of assessing UI contexts in comparison to human expert users. In an online user study, we then establish SituationAdapt's capability of producing context-aware layouts for Mixed Reality, where it outperformed previous adaptive layout methods. We conclude with a series of applications and scenarios to demonstrate SituationAdapt's versatility.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning. Builds on 5 of its 49 references that are in the map. First posted on arXiv 19 Sep 2024.
Builds on
5 of 49 references.
References · 5
- 2018YOLOv3: An Incremental Improvementcited by 2,652
- 2023Graphologue: Exploring Large Language Model Responses with Interactive Diagramscited by 65
- 2023Sensecape: Enabling Multilevel Exploration and Sensemaking with Large Language Modelscited by 48
- 2022RTFormer: Efficient Design for Real-Time Semantic Segmentation with Transformercited by 31
- 2023Synergi: A Mixed-Initiative System for Scholarly Synthesis and Sensemakingcited by 25
Built on by
Citing papers per year: 2025: 5; 2026: 3.
8 papers.
- 2025Agentic Knowledgeable Self-awarenesscited by 8
- 2025AI Awarenesscited by 6
- 2025Large Language Model Empowered Recommendation Meets All-domain Continual Pre-Trainingcited by 4
- 2026Seeing Eye to Eye: Enabling Cognitive Alignment Through Shared First-Person Perspective in Human-AI Collaborationcited by 3
- 2025Efficient Visual Appearance Optimization by Learning from Prior Preferencescited by 2
- 2026Automating UI Optimization through Multi-Agentic Reasoningcited by 1
- 2025A Vision for AI-Driven Adaptation of Dynamic AR Content to Users and Environmentscited by 0
- 2026A Benchmarking Framework for Context-aware XR Interfacescited by 0
- 2026A Benchmarking Framework for Context-aware XR Interfaces24 Sep 2026
- 2026Seeing Eye to Eye: Enabling Cognitive Alignment Through Shared First-Person Perspective in Human-AI Collaboration13 Mar 2026
- 2026Automating UI Optimization through Multi-Agentic Reasoning13 Feb 2026
- 2025Efficient Visual Appearance Optimization by Learning from Prior Preferences21 Jul 2025
- 2025AI Awareness25 Apr 2025
- 2025A Vision for AI-Driven Adaptation of Dynamic AR Content to Users and Environments23 Apr 2025
- 2025Large Language Model Empowered Recommendation Meets All-domain Continual Pre-Training11 Apr 2025
- 2025Agentic Knowledgeable Self-awareness4 Apr 2025
Similar, not cited
Close in wording, no citation either way
- 2025Conversational Interfaces for Parametric Conceptual Architectural Design: Integrating Mixed Reality with LLM-driven Interaction
- 2026Reality Copilot: Voice-First Human-AI Collaboration in Mixed Reality Using Large Multimodal Models
- 2024Human I/O: Towards a Unified Approach to Detecting Situational Impairments
- 2026Behavior-Aware Anthropometric Scene Generation for Human-Usable 3D Layouts
- 2025Uncertainty-Aware GUI Agent: Adaptive Perception through Component Recommendation and Human-in-the-Loop Refinement
- 2026VISTA: A Visual Harness for Reasoning in an Interactive World
- 2026Dynamic Worlds, Dynamic Humans: Generating Virtual Human-Scene Interaction Motion in Dynamic Scenes
- 2026SPHERE: Adaptive VR Indoor Scene Generation via LLM-Enhanced Spatial Preference Learning and Human-in-the-Loop RL