TalkLoRA: Low-Rank Adaptation for Speech-Driven Animation
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Abstract (arXiv)
Speech-driven facial animation is important for many applications including TV, film, video games, telecommunication and AR/VR. Recently, transformers have been shown to be extremely effective for this task. However, we identify two issues with the existing transformer-based models. Firstly, they are difficult to adapt to new personalised speaking styles and secondly, they are slow to run for long sentences due to the quadratic complexity of the transformer. We propose TalkLoRA to address both of these issues. TalkLoRA uses Low-Rank Adaptation to effectively and efficiently adapt to new speaking styles, even with limited data. It does this by training an adaptor with a small number of parameters for each subject. We also utilise a chunking strategy to reduce the complexity of the underlying transformer, allowing for long sentences at inference time. TalkLoRA can be applied to any transformer-based speech-driven animation method. We perform extensive experiments to show that TalkLoRA archives state-of-the-art style adaptation and that it allows for an order-of-complexity reduction in inference times without sacrificing quality. We also investigate and provide insights into the hyperparameter selection for LoRA fine-tuning of speech-driven facial animation models.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 22 of its 33 references that are in the map. First posted on arXiv 25 Aug 2024.
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22 of 33 references.
References · 22
- 2020Language Models are Few-Shot Learnerscited by 32,419
- 2021LoRA: Low-Rank Adaptation of Large Language Modelscited by 14,380
- 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
- 2019Parameter-Efficient Transfer Learning for NLPcited by 4,236
- 2020wav2vec 2.0: A Framework for Self-Supervised Learning of Speech Representationscited by 3,905
- 2022AdaptFormer: Adapting Vision Transformers for Scalable Visual Recognitioncited by 719
- 2020Learning an Animatable Detailed 3D Face Model from In-The-Wild Imagescited by 477
- 2019Capture, Learning, and Synthesis of 3D Speaking Stylescited by 259
- 2022EMOCA: Emotion Driven Monocular Face Capture and Animationcited by 255
- 2019Neural Voice Puppetry: Audio-driven Facial Reenactmentcited by 250
- 2021FaceFormer: Speech-Driven 3D Facial Animation with Transformerscited by 209
- 2021MeshTalk: 3D Face Animation from Speech using Cross-Modality Disentanglementcited by 190
10 more
- 2022Convolutional Bypasses Are Better Vision Transformer Adapterscited by 121
- 2023Parameter-Efficient Orthogonal Finetuning via Butterfly Factorizationcited by 114
- 2023Emotional Speech-Driven Animation with Content-Emotion Disentanglementcited by 98
- 2023StyleTalk: One-shot Talking Head Generation with Controllable Speaking Stylescited by 92
- 2024SMIRK: 3D Facial Expressions through Analysis-by-Neural-Synthesiscited by 84
- 2021Simple and Effective Zero-shot Cross-lingual Phoneme Recognitioncited by 79
- 2022Learning Neural Parametric Head Modelscited by 73
- 2023FaceTalk: Audio-Driven Motion Diffusion for Neural Parametric Head Modelscited by 55
- 2023READ Avatars: Realistic Emotion-controllable Audio Driven Avatarscited by 6
- 2024Dubbing for Everyone: Data-Efficient Visual Dubbing using Neural Rendering Priorscited by 3
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