VRCopilot: Authoring 3D Layouts with Generative AI Models in VR
Not on the map. Why?
Abstract (arXiv)
Immersive authoring provides an intuitive medium for users to create 3D scenes via direct manipulation in Virtual Reality (VR). Recent advances in generative AI have enabled the automatic creation of realistic 3D layouts. However, it is unclear how capabilities of generative AI can be used in immersive authoring to support fluid interactions, user agency, and creativity. We introduce VRCopilot, a mixed-initiative system that integrates pre-trained generative AI models into immersive authoring to facilitate human-AI co-creation in VR. VRCopilot presents multimodal interactions to support rapid prototyping and iterations with AI, and intermediate representations such as wireframes to augment user controllability over the created content. Through a series of user studies, we evaluated the potential and challenges in manual, scaffolded, and automatic creation in immersive authoring. We found that scaffolded creation using wireframes enhanced the user agency compared to automatic creation. We also found that manual creation via multimodal specification offers the highest sense of creativity and agency.
Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 19 of its 65 references that are in the map. First posted on arXiv 18 Aug 2024.
Builds on
19 of 65 references.
References · 19
- 2023Zero-1-to-3: Zero-shot One Image to 3D Objectcited by 1,483
- 2018A Survey Of Methods For Explaining Black Box Modelscited by 970
- 2023Objaverse-XL: A Universe of 10M+ 3D Objectscited by 767
- 2016Generative Adversarial Text to Image Synthesiscited by 735
- 2022LION: Latent Point Diffusion Models for 3D Shape Generationcited by 552
- 2016Semantic Scene Completion from a Single Depth Imagecited by 468
- 2022GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Imagescited by 446
- 20203D-FRONT: 3D Furnished Rooms with layOuts and semaNTicscited by 375
- 2021ATISS: Autoregressive Transformers for Indoor Scene Synthesiscited by 195
- 2023DiffuScene: Denoising Diffusion Models for Generative Indoor Scene Synthesiscited by 159
- 2020SceneFormer: Indoor Scene Generation with Transformerscited by 154
- 2018Fast and Flexible Indoor Scene Synthesis via Deep Convolutional Generative Modelscited by 105
7 more
- 2023LEGO-Net: Learning Regular Rearrangements of Objects in Roomscited by 75
- 2023PromptPaint: Steering Text-to-Image Generation Through Paint Medium-like Interactionscited by 34
- 2019Friend, Collaborator, Student, Manager: How Design of an AI-Driven Game Level Editor Affects Creatorscited by 31
- 2023Designerly Understanding: Information Needs for Model Transparency to Support Design Ideation for AI-Powered User Experiencecited by 18
- 2021How the Design of YouTube Influences User Sense of Agencycited by 12
- 2021Nine Potential Pitfalls when Designing Human-AI Co-Creative Systemscited by 12
- 2020Scout: Rapid Exploration of Interface Layout Alternatives through High-Level Design Constraintscited by 11
Built on by
Citing papers per year: 2024: 2; 2025: 4; 2026: 4.
10 papers.
- 2024GPT for Games: An Updated Scoping Review (2020-2024)cited by 10
- 2025Scaffolding Recursive Divergence and Convergence in Story Ideationcited by 2
- 2025Dreamcrafter: Immersive Editing of 3D Radiance Fields Through Flexible, Generative Inputs and Outputscited by 2
- 2024MS2Mesh-XR: Multi-modal Sketch-to-Mesh Generation in XR Environmentscited by 1
- 2025AccioScene: Compositional 3D Scene Generation via Graph Diffusion and Interaction-driven Criticscited by 1
- 2026Auditing and Controlling AI Agent Actions in Spreadsheetscited by 1
- 2025Empowering Children to Create AI-Enabled Augmented Reality Experiencescited by 0
- 2026MAIC-UI: Making Interactive Courseware with Generative UIcited by 0
- 2026Compos3D: Interactive Part-Based Composition for Creative Control in Generative 3D Modelscited by 0
- 2026Generative AI and Extended Reality in Collaborative Architectural Design Education: An Exploratory Studio Studycited by 0
- 2026Generative AI and Extended Reality in Collaborative Architectural Design Education: An Exploratory Studio Study11 Sep 2026
- 2026Compos3D: Interactive Part-Based Composition for Creative Control in Generative 3D Models13 Jul 2026
- 2026MAIC-UI: Making Interactive Courseware with Generative UI28 Apr 2026
- 2026Auditing and Controlling AI Agent Actions in Spreadsheets22 Apr 2026
- 2025Dreamcrafter: Immersive Editing of 3D Radiance Fields Through Flexible, Generative Inputs and Outputs23 Dec 2025
- 2025Empowering Children to Create AI-Enabled Augmented Reality Experiences11 Aug 2025
- 2025Scaffolding Recursive Divergence and Convergence in Story Ideation4 Jul 2025
- 2025AccioScene: Compositional 3D Scene Generation via Graph Diffusion and Interaction-driven Critics5 Feb 2025
- 2024MS2Mesh-XR: Multi-modal Sketch-to-Mesh Generation in XR Environments12 Dec 2024
- 2024GPT for Games: An Updated Scoping Review (2020-2024)1 Nov 2024