mlsanityData to 14 Oct 2026

Friend, Collaborator, Student, Manager: How Design of an AI-Driven Game Level Editor Affects Creators

arXiv 1901.06417 ↗First posted 18 Jan 2019cs.HCcited by 31

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Abstract (arXiv)

Machine learning advances have afforded an increase in algorithms capable of creating art, music, stories, games, and more. However, it is not yet well-understood how machine learning algorithms might best collaborate with people to support creative expression. To investigate how practicing designers perceive the role of AI in the creative process, we developed a game level design tool for Super Mario Bros.-style games with a built-in AI level designer. In this paper we discuss our design of the Morai Maker intelligent tool through two mixed-methods studies with a total of over one-hundred participants. Our findings are as follows: (1) level designers vary in their desired interactions with, and role of, the AI, (2) the AI prompted the level designers to alter their design practices, and (3) the level designers perceived the AI as having potential value in their design practice, varying based on their desired role for the AI.

Key facts. Cited by 31 papers in the map (data through 14 Oct 2026). First posted on arXiv 18 Jan 2019.

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Citing papers per year: 2021: 7; 2022: 5; 2023: 7; 2024: 7; 2025: 4; 2026: 1.

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  1. 2024Homogenization Effects of Large Language Models on Human Creative Ideationcited by 127
  2. 2023CoQuest: Exploring Research Question Co-Creation with an LLM-based Agentcited by 34
  3. 2023Toward General Design Principles for Generative AI Applicationscited by 21
  4. 2023Designing Participatory AI: Creative Professionals' Worries and Expectations about Generative AIcited by 20
  5. 2023Games for Artificial Intelligence Research: A Review and Perspectivescited by 14
  6. 2024The Ink Splotch Effect: A Case Study on ChatGPT as a Co-Creative Game Designercited by 12
  7. 2022Mimetic Models: Ethical Implications of AI that Acts Like Youcited by 11
  8. 2024VRCopilot: Authoring 3D Layouts with Generative AI Models in VRcited by 10
  9. 2022Mutation Models: Learning to Generate Levels by Imitating Evolutioncited by 9
  10. 2021Player-AI Interaction: What Neural Network Games Reveal About AI as Playcited by 8
  11. 2022Generative Personas That Behave and Experience Like Humanscited by 7
  12. 2021SuSketch: Surrogate Models of Gameplay as a Design Assistantcited by 6
19 more
  1. 2022Investigating Positive and Negative Qualities of Human-in-the-Loop Optimization for Designing Interaction Techniquescited by 6
  2. 2023Lode Encoder: AI-constrained co-creativitycited by 6
  3. 2024TutoAI: A Cross-domain Framework for AI-assisted Mixed-media Tutorial Creation on Physical Taskscited by 6
  4. 2021On Two XAI Cultures: A Case Study of Non-technical Explanations in Deployed AI Systemcited by 5
  5. 2024A Human-Computer Collaborative Tool for Training a Single Large Language Model Agent into a Network through Few Examplescited by 5
  6. 2024LLMs May Not Be Human-Level Players, But They Can Be Testers: Measuring Game Difficulty with LLM Agentscited by 5
  7. 2025Evaluating Human-AI Interaction via Usability, User Experience and Acceptance Measures for MMM-C: A Creative AI System for Music Compositioncited by 4
  8. 2021Design-Driven Requirements for Computationally Co-Creative Game AI Design Toolscited by 3
  9. 2025Exploring the Needs of Practising Musicians in Co-Creative AI Through Co-Designcited by 3
  10. 2023Procedural Content Generation via Knowledge Transformation (PCG-KT)cited by 2
  11. 2021Level generation and style enhancement -- deep learning for game development overviewcited by 1
  12. 2021Toward Co-creative Dungeon Generation via Transfer Learningcited by 1
  13. 2021The Impact of Visualizing Design Gradients for Human Designerscited by 1
  14. 2022Threshold Designer Adaptation: Improved Adaptation for Designers in Co-creative Systemscited by 1
  15. 2023Lode Enhancer: Level Co-creation Through Scalingcited by 1
  16. 2025Video Game Level Design as a Multi-Agent Reinforcement Learning Problemcited by 1
  17. 2024Spiders Based on Anxiety: How Reinforcement Learning Can Deliver Desired User Experience in Virtual Reality Personalized Arachnophobia Treatmentcited by 0
  18. 2025Actionable AI: Enabling Non Experts to Understand and Configure AI Systemscited by 0
  19. 2026Collective creativity in hybrid societiescited by 0