MapTune: Advancing ASIC Technology Mapping via Reinforcement Learning Guided Library Tuning
On the map: Deep reinforcement learning methods → RL for energy, networks and operations
Abstract (arXiv)
Technology mapping involves mapping logical circuits to a library of cells. Traditionally, the full technology library is used, leading to a large search space and potential overhead. Motivated by randomly sampled technology mapping case studies, we propose MapTune framework that addresses this challenge by utilizing reinforcement learning to make design-specific choices during cell selection. By learning from the environment, MapTune refines the cell selection process, resulting in a reduced search space and potentially improved mapping quality. The effectiveness of MapTune is evaluated on a wide range of benchmarks, different technology libraries and technology mappers. The experimental results demonstrate that MapTune achieves higher mapping accuracy and reducing delay/area across diverse circuit designs, technology libraries and mappers. The paper also discusses the Pareto-Optimal exploration and confirms the perpetual delay-area trade-off. Conducted on benchmark suites ISCAS 85/89, ITC/ISCAS 99, VTR8.0 and EPFL benchmarks, the post-technology mapping and post-sizing quality-of-results (QoR) have been significantly improved, with average Area-Delay Product (ADP) improvement of 22.54% among all different exploration settings in MapTune. The improvements are consistently remained for four different technologies (7nm, 45nm, 130nm, and 180 nm) and two different mappers.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Placed in RL for energy, networks and operations, one of 15 directions in Deep reinforcement learning methods. Builds on 9 of its 53 references that are in the map. First posted on arXiv 25 Jul 2024.
Builds on
9 of 53 references.
References · 9
- 2015Deep Reinforcement Learning with Double Q-learningcited by 1,745
- 2020Chip Placement with Deep Reinforcement Learningcited by 83
- 2014Algorithms for multi-armed bandit problemscited by 64
- 2019DRiLLS: Deep Reinforcement Learning for Logic Synthesiscited by 47
- 2018Developing Synthesis Flows Without Human Knowledgecited by 29
- 2019Painting on Placement: Forecasting Routing Congestion using Conditional Generative Adversarial Netscited by 8
- 2021NVCell: Standard Cell Layout in Advanced Technology Nodes with Reinforcement Learningcited by 7
- 2019Approximate Logic Synthesis: A Reinforcement Learning-Based Technology Mapping Approachcited by 6
- 2024BoolGebra: Attributed Graph-learning for Boolean Algebraic Manipulationcited by 2
Built on by
Citing papers per year: 2025: 3; 2026: 1.
4 papers.
- 2025DeepCell: Self-Supervised Multiview Fusion for Circuit Representation Learningcited by 3
- 2025e-boost: Boosted E-Graph Extraction with Adaptive Heuristics and Exact Solvingcited by 2
- 2025Revisit Choice Network for Synthesis and Technology Mappingcited by 0
- 2026TOPCELL: Topology Optimization of Standard Cell via LLMscited by 0
- 2026TOPCELL: Topology Optimization of Standard Cell via LLMs15 Apr 2026
- 2025e-boost: Boosted E-Graph Extraction with Adaptive Heuristics and Exact Solving18 Aug 2025
- 2025Revisit Choice Network for Synthesis and Technology Mapping4 Aug 2025
- 2025DeepCell: Self-Supervised Multiview Fusion for Circuit Representation Learning5 Feb 2025
Similar, not cited
Close in wording, no citation either way
- 2024Retrieval-Guided Reinforcement Learning for Boolean Circuit Minimization
- 2026AstRL: Analog and Mixed-Signal Circuit Synthesis with Deep Reinforcement Learning
- 2024GraCo -- A Graph Composer for Integrated Circuits
- 2026CLDRoute: Conditional Latent Diffusion for Routability Map Generation in Physical Design
- 2023INVICTUS: Optimizing Boolean Logic Circuit Synthesis via Synergistic Learning and Search
- 2024CircuitVAE: Efficient and Scalable Latent Circuit Optimization
- 2026Simulation-Aware In-Context Policy Improvement for LLM-Aided Analog Layout Refinement
- 2024Improving Parallel Program Performance with LLM Optimizers via Agent-System Interfaces