mlsanityData to 14 Oct 2026

Subequivariant Reinforcement Learning in 3D Multi-Entity Physical Environments

arXiv 2407.12505 ↗First posted 17 Jul 2024cs.LG cs.AI cs.ROcited by 2

On the map: Deep reinforcement learning methods → RL for robot locomotion and manipulation

Abstract (arXiv)

Learning policies for multi-entity systems in 3D environments is far more complicated against single-entity scenarios, due to the exponential expansion of the global state space as the number of entities increases. One potential solution of alleviating the exponential complexity is dividing the global space into independent local views that are invariant to transformations including translations and rotations. To this end, this paper proposes Subequivariant Hierarchical Neural Networks (SHNN) to facilitate multi-entity policy learning. In particular, SHNN first dynamically decouples the global space into local entity-level graphs via task assignment. Second, it leverages subequivariant message passing over the local entity-level graphs to devise local reference frames, remarkably compressing the representation redundancy, particularly in gravity-affected environments. Furthermore, to overcome the limitations of existing benchmarks in capturing the subtleties of multi-entity systems under the Euclidean symmetry, we propose the Multi-entity Benchmark (MEBEN), a new suite of environments tailored for exploring a wide range of multi-entity reinforcement learning. Extensive experiments demonstrate significant advancements of SHNN on the proposed benchmarks compared to existing methods. Comprehensive ablations are conducted to verify the indispensability of task assignment and subequivariance.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods. Builds on 49 of its 67 references that are in the map. First posted on arXiv 17 Jul 2024.

Builds on

49 of 67 references.

References · 49

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37 more
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Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 1; 2025: 0; 2026: 1.

2 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026Hierarchical Entity-centric Reinforcement Learning with Factored Subgoal Diffusion
  2. 2025PEnGUiN: Partially Equivariant Graph NeUral Networks for Sample Efficient MARL
  3. 2025SE(3)-Equivariant Robot Learning and Control: A Tutorial Survey
  4. 2025ReSeFlow: Rectifying SE(3)-Equivariant Policy Learning Flows
  5. 2023Equivariant MuZero
  6. 2025Canonical Policy: Learning Canonical 3D Representation for SE(3)-Equivariant Policy
  7. 2024Solving Multi-Entity Robotic Problems Using Permutation Invariant Neural Networks
  8. 2024Boosting Sample Efficiency and Generalization in Multi-agent Reinforcement Learning via Equivariance