Hierarchical Entity-centric Reinforcement Learning with Factored Subgoal Diffusion
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Abstract (arXiv)
We propose a hierarchical entity-centric framework for offline Goal-Conditioned Reinforcement Learning (GCRL) that combines subgoal decomposition with factored structure to solve long-horizon tasks in domains with multiple entities. Achieving long-horizon goals in complex environments remains a core challenge in Reinforcement Learning (RL). Domains with multiple entities are particularly difficult due to their combinatorial complexity. GCRL facilitates generalization across goals and the use of subgoal structure, but struggles with high-dimensional observations and combinatorial state-spaces, especially under sparse reward. We employ a two-level hierarchy composed of a value-based GCRL agent and a factored subgoal-generating conditional diffusion model. The RL agent and subgoal generator are trained independently and composed post hoc through selective subgoal generation based on the value function, making the approach modular and compatible with existing GCRL algorithms. We introduce new variations to benchmark tasks that highlight the challenges of multi-entity domains, and show that our method consistently boosts performance of the underlying RL agent on image-based long-horizon tasks with sparse rewards, achieving over 150% higher success rates on the hardest task in our suite and generalizing to increasing horizons and numbers of entities. Rollout videos are provided at: https://sites.google.com/view/hecrl
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 52 of its 70 references that are in the map. First posted on arXiv 2 Feb 2026.
Builds on
52 of 70 references.
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38 more
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Citing papers per year: 2026: 6.
6 papers.
- 2026Refining Compositional Diffusion for Reliable Long-Horizon Planningcited by 2
- 2026Unifying Object-Centric World Models and Diffusion Policy: A Hierarchical Framework for Multi-Stage Robotic Taskscited by 2
- 20263D-DLP: Self-Supervised 3D Object-Centric Scene Representation Learningcited by 1
- 2026Latent Goal Prediction from Language for Model-Based Planningcited by 1
- 2026NFTR: From Provable Mode-Averaging to Geodesic Subgoal Selection in Offline Goal-Conditioned RLcited by 1
- 2026Physics-informed Goal-Conditioned Reinforcement Learning under Hybrid Contact Dynamicscited by 0
- 2026NFTR: From Provable Mode-Averaging to Geodesic Subgoal Selection in Offline Goal-Conditioned RL8 Jul 2026
- 20263D-DLP: Self-Supervised 3D Object-Centric Scene Representation Learning17 Jun 2026
- 2026Unifying Object-Centric World Models and Diffusion Policy: A Hierarchical Framework for Multi-Stage Robotic Tasks7 Jun 2026
- 2026Physics-informed Goal-Conditioned Reinforcement Learning under Hybrid Contact Dynamics28 May 2026
- 2026Latent Goal Prediction from Language for Model-Based Planning26 May 2026
- 2026Refining Compositional Diffusion for Reliable Long-Horizon Planning4 May 2026
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