mlsanityData to 7 Oct 2026

Hierarchical Entity-centric Reinforcement Learning with Factored Subgoal Diffusion

arXiv 2602.02722 ↗First posted 2 Feb 2026cs.LG cs.CV cs.ROcited by 6

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Abstract (arXiv)

We propose a hierarchical entity-centric framework for offline Goal-Conditioned Reinforcement Learning (GCRL) that combines subgoal decomposition with factored structure to solve long-horizon tasks in domains with multiple entities. Achieving long-horizon goals in complex environments remains a core challenge in Reinforcement Learning (RL). Domains with multiple entities are particularly difficult due to their combinatorial complexity. GCRL facilitates generalization across goals and the use of subgoal structure, but struggles with high-dimensional observations and combinatorial state-spaces, especially under sparse reward. We employ a two-level hierarchy composed of a value-based GCRL agent and a factored subgoal-generating conditional diffusion model. The RL agent and subgoal generator are trained independently and composed post hoc through selective subgoal generation based on the value function, making the approach modular and compatible with existing GCRL algorithms. We introduce new variations to benchmark tasks that highlight the challenges of multi-entity domains, and show that our method consistently boosts performance of the underlying RL agent on image-based long-horizon tasks with sparse rewards, achieving over 150% higher success rates on the hardest task in our suite and generalizing to increasing horizons and numbers of entities. Rollout videos are provided at: https://sites.google.com/view/hecrl

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 52 of its 70 references that are in the map. First posted on arXiv 2 Feb 2026.

Builds on

52 of 70 references.

References · 52

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38 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 6.

6 papers.

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  1. 2026Diffusion Subgoal Planning for Long-Horizon Offline Goal-Conditioned Reinforcement Learning
  2. 2026STO-RL: Offline RL under Sparse Rewards via LLM-Guided Subgoal Temporal Order
  3. 2025Flattening Hierarchies with Policy Bootstrapping
  4. 2026Adaptive Coarse-to-Fine Subgoal Refinement for Long-Horizon Offline Goal-Conditioned Reinforcement Learning
  5. 2026Abstraction for Offline Goal-Conditioned Reinforcement Learning
  6. 2023Provably Efficient Offline Goal-Conditioned Reinforcement Learning with General Function Approximation and Single-Policy Concentrability
  7. 2024Stitching Sub-Trajectories with Conditional Diffusion Model for Goal-Conditioned Offline RL
  8. 2026Latent Representation Alignment for Offline Goal-Conditioned Reinforcement Learning