mlsanityData to 7 Oct 2026

AdaptiGraph: Material-Adaptive Graph-Based Neural Dynamics for Robotic Manipulation

arXiv 2407.07889 ↗First posted 10 Jul 2024cs.RO cs.CV cs.LGcited by 52

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Abstract (arXiv)

Predictive models are a crucial component of many robotic systems. Yet, constructing accurate predictive models for a variety of deformable objects, especially those with unknown physical properties, remains a significant challenge. This paper introduces AdaptiGraph, a learning-based dynamics modeling approach that enables robots to predict, adapt to, and control a wide array of challenging deformable materials with unknown physical properties. AdaptiGraph leverages the highly flexible graph-based neural dynamics (GBND) framework, which represents material bits as particles and employs a graph neural network (GNN) to predict particle motion. Its key innovation is a unified physical property-conditioned GBND model capable of predicting the motions of diverse materials with varying physical properties without retraining. Upon encountering new materials during online deployment, AdaptiGraph utilizes a physical property optimization process for a few-shot adaptation of the model, enhancing its fit to the observed interaction data. The adapted models can precisely simulate the dynamics and predict the motion of various deformable materials, such as ropes, granular media, rigid boxes, and cloth, while adapting to different physical properties, including stiffness, granular size, and center of pressure. On prediction and manipulation tasks involving a diverse set of real-world deformable objects, our method exhibits superior prediction accuracy and task proficiency over non-material-conditioned and non-adaptive models. The project page is available at https://robopil.github.io/adaptigraph/ .

Key facts. Cited by 52 papers in the map (data through 7 Oct 2026). Builds on 39 of its 52 references that are in the map. First posted on arXiv 10 Jul 2024.

Builds on

39 of 52 references.

References · 39

  1. 2023Segment Anythingcited by 8,158
  2. 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,274
  3. 2019Dream to Control: Learning Behaviors by Latent Imaginationcited by 1,598
  4. 2020Mastering Atari with Discrete World Modelscited by 990
  5. 2020Learning to Simulate Complex Physics with Graph Networkscited by 867
  6. 2020Learning Mesh-Based Simulation with Graph Networkscited by 840
  7. 2018Deep Reinforcement Learning in a Handful of Trials using Probabilistic Dynamics Modelscited by 748
  8. 2021RMA: Rapid Motor Adaptation for Legged Robotscited by 430
  9. 2016Deep Visual Foresight for Planning Robot Motioncited by 276
  10. 2017Stochastic Variational Video Predictioncited by 234
  11. 2018Learning Particle Dynamics for Manipulating Rigid Bodies, Deformable Objects, and Fluidscited by 219
  12. 2019Deep Dynamics Models for Learning Dexterous Manipulationcited by 200
27 more
  1. 2023Physically Grounded Vision-Language Models for Robotic Manipulationcited by 163
  2. 2016Learning to Poke by Poking: Experiential Learning of Intuitive Physicscited by 152
  3. 2020SoftGym: Benchmarking Deep Reinforcement Learning for Deformable Object Manipulationcited by 118
  4. 2021FlingBot: The Unreasonable Effectiveness of Dynamic Manipulation for Cloth Unfoldingcited by 80
  5. 2023RoboCook: Long-Horizon Elasto-Plastic Object Manipulation with Diverse Toolscited by 75
  6. 2022RoboCraft: Learning to See, Simulate, and Shape Elasto-Plastic Objects with Graph Networkscited by 69
  7. 2018Propagation Networks for Model-Based Control Under Partial Observationcited by 64
  8. 2019DensePhysNet: Learning Dense Physical Object Representations via Multi-step Dynamic Interactionscited by 61
  9. 2021Learning Visible Connectivity Dynamics for Cloth Smoothingcited by 61
  10. 2021Dynamic Visual Reasoning by Learning Differentiable Physics Models from Video and Languagecited by 55
  11. 2020Visual Grounding of Learned Physical Modelscited by 54
  12. 2023Physion++: Evaluating Physical Scene Understanding that Requires Online Inference of Different Physical Propertiescited by 53
  13. 2022Global Planning for Contact-Rich Manipulation via Local Smoothing of Quasi-dynamic Contact Modelscited by 46
  14. 2023NEWTON: Are Large Language Models Capable of Physical Reasoning?cited by 45
  15. 2019Cable Manipulation with a Tactile-Reactive Grippercited by 44
  16. 2020VisuoSpatial Foresight for Multi-Step, Multi-Task Fabric Manipulationcited by 40
  17. 2016More than a Million Ways to Be Pushed: A High-Fidelity Experimental Dataset of Planar Pushingcited by 30
  18. 2022DiffCloud: Real-to-Sim from Point Clouds with Differentiable Simulation and Rendering of Deformable Objectscited by 29
  19. 2022Context is Everything: Implicit Identification for Dynamics Adaptationcited by 26
  20. 2021SwingBot: Learning Physical Features from In-hand Tactile Exploration for Dynamic Swing-up Manipulationcited by 24
  21. 2023Dynamic-Resolution Model Learning for Object Pile Manipulationcited by 22
  22. 2023Model-Based Control with Sparse Neural Dynamicscited by 16
  23. 2016Feedback Control of the Pusher-Slider System: A Story of Hybrid and Underactuated Contact Dynamicscited by 13
  24. 2022EDO-Net: Learning Elastic Properties of Deformable Objects from Graph Dynamicscited by 10
  25. 2023DefGraspNets: Grasp Planning on 3D Fields with Graph Neural Netscited by 7
  26. 2023Robust Body Exposure (RoBE): A Graph-based Dynamics Modeling Approach to Manipulating Blankets over Peoplecited by 3
  27. 2023Learning active tactile perception through belief-space controlcited by 1

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 5; 2025: 21; 2026: 26.

52 papers.

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  1. 2024DINO-WM: World Models on Pre-trained Visual Features enable Zero-shot Planningcited by 357
  2. 2026Causal World Modeling for Robot Controlcited by 289
  3. 2026PointWorld: Scaling 3D World Models for In-The-Wild Robotic Manipulationcited by 74
  4. 2025Humanoid Policy ~ Human Policycited by 65
  5. 2024FLIP: Flow-Centric Generative Planning as General-Purpose Manipulation World Modelcited by 41
  6. 2025PhysCtrl: Generative Physics for Controllable and Physics-Grounded Video Generationcited by 39
  7. 2025RLVR-World: Training World Models with Reinforcement Learningcited by 38
  8. 2025NovaFlow: Zero-Shot Manipulation via Actionable Flow from Generated Videoscited by 38
  9. 2026Native Video-Action Pretraining for Generalizable Robot Controlcited by 30
  10. 2025Real-to-Sim Robot Policy Evaluation with Gaussian Splatting Simulation of Soft-Body Interactionscited by 27
  11. 2025Particle-Grid Neural Dynamics for Learning Deformable Object Models from RGB-D Videoscited by 22
  12. 2026LLM-as-a-Verifier: A General-Purpose Verification Frameworkcited by 21
38 more
  1. 2025PUGS: Zero-shot Physical Understanding with Gaussian Splattingcited by 20
  2. 2025Diffusion Dynamics Models with Generative State Estimation for Cloth Manipulationcited by 16
  3. 2025Closing the Train-Test Gap in World Models for Gradient-Based Planningcited by 10
  4. 2025GarmentPile: Point-Level Visual Affordance Guided Retrieval and Adaptation for Cluttered Garments Manipulationcited by 9
  5. 2025PhysWorld: From Real Videos to World Models of Deformable Objects via Physics-Aware Demonstration Synthesiscited by 9
  6. 2024DeformPAM: Data-Efficient Learning for Long-horizon Deformable Object Manipulation via Preference-based Action Alignmentcited by 7
  7. 2025Sparse Imagination for Efficient Visual World Model Planningcited by 7
  8. 2025SIMPACT: Simulation-Enabled Action Planning using Vision-Language Modelscited by 7
  9. 2024WildLMa: Long Horizon Loco-Manipulation in the Wildcited by 6
  10. 2024General-purpose Clothes Manipulation with Semantic Keypointscited by 5
  11. 2025Ego-Vision World Model for Humanoid Contact Planningcited by 5
  12. 2026DDP-WM: Disentangled Dynamics Prediction for Efficient World Modelscited by 5
  13. 2026Human Cognition in Machines: A Unified Perspective of World Modelscited by 5
  14. 2026ACID: Action Consistency via Inverse Dynamics for Planning with World Modelscited by 4
  15. 2025Hierarchical DLO Routing with Reinforcement Learning and In-Context Vision-language Modelscited by 2
  16. 2026Learning Physics-Guided Residual Dynamics for Deformable Object Simulationcited by 2
  17. 2025DEFT: Differentiable Branched Discrete Elastic Rods for Modeling Furcated DLOs in Real-Timecited by 1
  18. 2025A Distributional Treatment of Real2Sim2Real for Object-Centric Agent Adaptation in Vision-Driven Deformable Linear Object Manipulationcited by 1
  19. 2025Localized Graph-Based Neural Dynamics Models for Terrain Manipulationcited by 1
  20. 2025CLASP: General-Purpose Clothes Manipulation with Semantic Keypointscited by 1
  21. 2026GarmentPile++: Affordance-Driven Cluttered Garments Retrieval with Vision-Language Reasoningcited by 1
  22. 2026Learning Equivariant Neural-Augmented Object Dynamics From Few Interactionscited by 1
  23. 2026DeformMaster: An Interactive Physics-Neural World Model for Deformable Objects from Videoscited by 1
  24. 2026Instant-Fold: In-Context Imitation Learning for Deformable Object Manipulationcited by 1
  25. 2026Adaptive Volumetric Mechanical Property Fields Invariant to Resolutioncited by 1
  26. 2026PhysCoRe: Physics-Corrected Residual World Models for Material-Aware Deformable Dynamicscited by 1
  27. 2025Planning-Query-Guided Model Generation for Model-Based Deformable Object Manipulationcited by 0
  28. 2025Posterior-driven Heuristic Support Adaptation in a Probabilistic Treatment of Real2Sim2Real for Vision-Driven Deformable Linear Object Manipulationcited by 0
  29. 2026TRACER: Texture-Robust Affordance Chain-of-Thought for Deformable-Object Refinementcited by 0
  30. 2026DexKnot: Generalizable Visuomotor Policy Learning for Dexterous Bag-Knotting Manipulationcited by 0
  31. 2026IMPASTO: Integrating Model-Based Planning with Learned Dynamics Models for Robotic Oil Painting Reproductioncited by 0
  32. 2026Velox: Learning Representations of 4D Geometry and Appearancecited by 0
  33. 2026Point Cloud Sequence Encoding for Material-conditioned Graph Network Simulatorscited by 0
  34. 2026MoSA: Motion-constrained Stress Adaptation for Mitigating Real-to-Sim Gap in Continuum Dynamics via Learning Residual Anisotropycited by 0
  35. 2026EgoPhys: Learning Generalizable Physics Models of Deformable Objects from Egocentric Videocited by 0
  36. 2026TACTIC: Tactile and Vision Conditioned Contact-Centric Control for Whole-Arm Manipulationcited by 0
  37. 2026MeshPriorDiT: Hierarchical Modeling for Action-Conditioned Cloth Dynamicscited by 0
  38. 2026KnockGS:interaction-Grounded Calibrationof Physical Gaussian Representationscited by 0

50 most cited of 52 All 52 (JSON)