mlsanityData to 14 Oct 2026

Learning Equivariant Neural-Augmented Object Dynamics From Few Interactions

arXiv 2605.02699 ↗First posted 4 May 2026cs.RO cs.AI cs.CVcited by 1

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Abstract (arXiv)

Learning data-efficient object dynamics models for robotic manipulation remains challenging, especially for deformable objects. A popular approach is to model objects as sets of 3D particles and learn their motion using graph neural networks. In practice, this is not enough to maintain physical feasibility over long horizons and may require large amounts of interaction data to learn. We introduce PIEGraph, a novel approach to combining analytical physics and data-driven models to capture object dynamics for both rigid and deformable bodies using limited real-world interaction data. PIEGraph consists of two components: (1) a Physically Informed particle-based analytical model (implemented as a spring--mass system) to enforce physically feasible motion, and (2) an Equivariant Graph Neural Network with a novel action representation that exploits symmetries in particle interactions to guide the analytical model. We evaluate PIEGraph in simulation and on robot hardware for reorientation and repositioning tasks with ropes, cloth, stuffed animals and rigid objects. We show that our method enables accurate dynamics prediction and reliable downstream robotic manipulation planning, which outperforms state of the art baselines.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 28 of its 41 references that are in the map. First posted on arXiv 4 May 2026.

Builds on

28 of 41 references.

References · 28

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2018Learning Latent Dynamics for Planning from Pixelscited by 1,264
  3. 2023Mastering Diverse Domains through World Modelscited by 1,253
  4. 2021E(n) Equivariant Graph Neural Networkscited by 965
  5. 2020Learning to Simulate Complex Physics with Graph Networkscited by 880
  6. 2021Geometric and Physical Quantities Improve E(3) Equivariant Message Passingcited by 228
  7. 2018Learning Particle Dynamics for Manipulating Rigid Bodies, Deformable Objects, and Fluidscited by 220
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  9. 2019TossingBot: Learning to Throw Arbitrary Objects with Residual Physicscited by 137
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  11. 2020Context-aware Dynamics Model for Generalization in Model-Based Reinforcement Learningcited by 98
  12. 2024Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussianscited by 97
16 more
  1. 2025PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from Videoscited by 87
  2. 2018Propagation Networks for Model-Based Control Under Partial Observationcited by 64
  3. 2021Equivariant Q Learning in Spatial Action Spacescited by 62
  4. 2024AdaptiGraph: Material-Adaptive Graph-Based Neural Dynamics for Robotic Manipulationcited by 54
  5. 2024Dynamic 3D Gaussian Tracking for Graph-Based Neural Dynamics Modelingcited by 43
  6. 2022Learning Physical Dynamics with Subequivariant Graph Neural Networkscited by 39
  7. 2022Mesh-based Dynamics with Occlusion Reasoning for Cloth Manipulationcited by 34
  8. 2025Particle-Grid Neural Dynamics for Learning Deformable Object Models from RGB-D Videoscited by 25
  9. 2022DaXBench: Benchmarking Deformable Object Manipulation with Differentiable Physicscited by 24
  10. 2025PUGS: Zero-shot Physical Understanding with Gaussian Splattingcited by 24
  11. 2019Combining Physical Simulators and Object-Based Networks for Controlcited by 18
  12. 2022Offline-Online Learning of Deformation Model for Cable Manipulation with Graph Neural Networkscited by 17
  13. 2022The Benefits of Model-Based Generalization in Reinforcement Learningcited by 17
  14. 2024Sim-to-Real of Soft Robots with Learned Residual Physicscited by 15
  15. 2023SoftMAC: Differentiable Soft Body Simulation with Forecast-based Contact Model and Two-way Coupling with Articulated Rigid Bodies and Clothescited by 9
  16. 2022Focused Adaptation of Dynamics Models for Deformable Object Manipulationcited by 2

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