On the Utility of Accounting for Human Beliefs about AI Intention in Human-AI Collaboration
Not on the map. Why?
Abstract (arXiv)
To enable effective human-AI collaboration, merely optimizing AI performance without considering human factors is insufficient. Recent research has shown that designing AI agents that take human behavior into account leads to improved performance in human-AI collaboration. However, a limitation of most existing approaches is their assumption that human behavior remains static, regardless of the AI agent's actions. In reality, humans may adjust their actions based on their beliefs about the AI's intentions, specifically, the subtasks they perceive the AI to be attempting to complete based on its behavior. In this paper, we address this limitation by enabling a collaborative AI agent to consider its human partner's beliefs about its intentions, i.e., what the human partner thinks the AI agent is trying to accomplish, and to design its action plan accordingly to facilitate more effective human-AI collaboration. Specifically, we developed a model of human beliefs that captures how humans interpret and reason about their AI partner's intentions. Using this belief model, we created an AI agent that incorporates both human behavior and human beliefs when devising its strategy for interacting with humans. Through extensive real-world human-subject experiments, we demonstrate that our belief model more accurately captures human perceptions of AI intentions. Furthermore, we show that our AI agent, designed to account for human beliefs over its intentions, significantly enhances performance in human-AI collaboration.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 20 of its 58 references that are in the map. First posted on arXiv 10 Jun 2024.
Builds on
20 of 58 references.
References · 20
- 2018Behavioral Cloning from Observationcited by 492
- 2019On the Utility of Learning about Humans for Human-AI Coordinationcited by 349
- 2018Human-level performance in first-person multiplayer games with population-based deep reinforcement learningcited by 264
- 2021Collaborating with Humans without Human Datacited by 142
- 2023Theory of Mind for Multi-Agent Collaboration via Large Language Modelscited by 135
- 2017Autonomous Agents Modelling Other Agents: A Comprehensive Survey and Open Problemscited by 131
- 2020Learning to Complement Humanscited by 124
- 2021Maximum Entropy Population-Based Training for Zero-Shot Human-AI Coordinationcited by 70
- 2020Online Bayesian Goal Inference for Boundedly-Rational Planning Agentscited by 68
- 2021MindCraft: Theory of Mind Modeling for Situated Dialogue in Collaborative Taskscited by 62
- 2019On the Feasibility of Learning, Rather than Assuming, Human Biases for Reward Inferencecited by 49
- 2015Learning the Preferences of Ignorant, Inconsistent Agentscited by 45
8 more
- 2020When Humans Aren't Optimal: Robots that Collaborate with Risk-Aware Humanscited by 34
- 2021Human irrationality: both bad and good for reward inferencecited by 25
- 2019On the Utility of Model Learning in HRIcited by 21
- 2022Collective Intelligence in Human-AI Teams: A Bayesian Theory of Mind Approachcited by 16
- 2020Assisted Perception: Optimizing Observations to Communicate Statecited by 10
- 2022Rationality-Robust Information Design: Bayesian Persuasion under Quantal Responsecited by 6
- 2014Time-Inconsistent Planning: A Computational Problem in Behavioral Economicscited by 4
- 2024Goal Recognition Design for General Behavioral Agents using Machine Learningcited by 2
Built on by
Not cited yet.