Assisted Perception: Optimizing Observations to Communicate State
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Abstract (arXiv)
We aim to help users estimate the state of the world in tasks like robotic teleoperation and navigation with visual impairments, where users may have systematic biases that lead to suboptimal behavior: they might struggle to process observations from multiple sensors simultaneously, receive delayed observations, or overestimate distances to obstacles. While we cannot directly change the user's internal beliefs or their internal state estimation process, our insight is that we can still assist them by modifying the user's observations. Instead of showing the user their true observations, we synthesize new observations that lead to more accurate internal state estimates when processed by the user. We refer to this method as assistive state estimation (ASE): an automated assistant uses the true observations to infer the state of the world, then generates a modified observation for the user to consume (e.g., through an augmented reality interface), and optimizes the modification to induce the user's new beliefs to match the assistant's current beliefs. We evaluate ASE in a user study with 12 participants who each perform four tasks: two tasks with known user biases -- bandwidth-limited image classification and a driving video game with observation delay -- and two with unknown biases that our method has to learn -- guided 2D navigation and a lunar lander teleoperation video game. A different assistance strategy emerges in each domain, such as quickly revealing informative pixels to speed up image classification, using a dynamics model to undo observation delay in driving, identifying nearby landmarks for navigation, and exaggerating a visual indicator of tilt in the lander game. The results show that ASE substantially improves the task performance of users with bandwidth constraints, observation delay, and other unknown biases.
Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). First posted on arXiv 6 Aug 2020.
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Citing papers per year: 2022: 3; 2023: 4; 2024: 3.
10 papers.
- 2023Open Problems and Fundamental Limitations of Reinforcement Learning from Human Feedbackcited by 743
- 2022On the Sensitivity of Reward Inference to Misspecified Human Modelscited by 25
- 2023Towards Modeling and Influencing the Dynamics of Human Learningcited by 11
- 2022Assistive Teaching of Motor Control Tasks to Humanscited by 8
- 2022MIRROR: Differentiable Deep Social Projection for Assistive Human-Robot Communicationcited by 7
- 2023Explaining by Imitating: Understanding Decisions by Interpretable Policy Learningcited by 3
- 2024Reinforcement Learning Interventions on Boundedly Rational Human Agents in Frictionful Taskscited by 2
- 2024Goal Recognition Design for General Behavioral Agents using Machine Learningcited by 2
- 2023Latent Emission-Augmented Perspective-Taking (LEAPT) for Human-Robot Interactioncited by 0
- 2024On the Utility of Accounting for Human Beliefs about AI Intention in Human-AI Collaborationcited by 0
- 2024On the Utility of Accounting for Human Beliefs about AI Intention in Human-AI Collaboration10 Jun 2024
- 2024Goal Recognition Design for General Behavioral Agents using Machine Learning3 Apr 2024
- 2024Reinforcement Learning Interventions on Boundedly Rational Human Agents in Frictionful Tasks26 Jan 2024
- 2023Explaining by Imitating: Understanding Decisions by Interpretable Policy Learning28 Oct 2023
- 2023Latent Emission-Augmented Perspective-Taking (LEAPT) for Human-Robot Interaction12 Aug 2023
- 2023Open Problems and Fundamental Limitations of Reinforcement Learning from Human Feedback27 Jul 2023
- 2023Towards Modeling and Influencing the Dynamics of Human Learning2 Jan 2023
- 2022On the Sensitivity of Reward Inference to Misspecified Human Models9 Dec 2022
- 2022Assistive Teaching of Motor Control Tasks to Humans25 Nov 2022
- 2022MIRROR: Differentiable Deep Social Projection for Assistive Human-Robot Communication6 Mar 2022