mlsanityData to 7 Oct 2026

Efficient Preference-based Reinforcement Learning via Aligned Experience Estimation

arXiv 2405.18688 ↗First posted 29 May 2024cs.LG cs.AI cs.CLcited by 9

On the map: LLM alignment / RLHF / preference optimisation → Reward modeling and RLHF

Abstract (arXiv)

Preference-based reinforcement learning (PbRL) has shown impressive capabilities in training agents without reward engineering. However, a notable limitation of PbRL is its dependency on substantial human feedback. This dependency stems from the learning loop, which entails accurate reward learning compounded with value/policy learning, necessitating a considerable number of samples. To boost the learning loop, we propose SEER, an efficient PbRL method that integrates label smoothing and policy regularization techniques. Label smoothing reduces overfitting of the reward model by smoothing human preference labels. Additionally, we bootstrap a conservative estimate widehatQ using well-supported state-action pairs from the current replay memory to mitigate overestimation bias and utilize it for policy learning regularization. Our experimental results across a variety of complex tasks, both in online and offline settings, demonstrate that our approach improves feedback efficiency, outperforming state-of-the-art methods by a large margin. Ablation studies further reveal that SEER achieves a more accurate Q-function compared to prior work.

Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation. Builds on 42 of its 56 references that are in the map. First posted on arXiv 29 May 2024.

Builds on

42 of 56 references.

Closest ancestors · 9

Same direction, newest first

  1. 2023Beyond Reward: Offline Preference-guided Policy Optimization25 May
  2. 2023Inverse Preference Learning: Preference-based RL without a Reward Function24 May
  3. 2022Non-Markovian Reward Modelling from Trajectory Labels via Interpretable Multiple Instance Learning30 May
  4. 2022Reward Uncertainty for Exploration in Preference-based Reinforcement Learning24 May
  5. 2022SURF: Semi-supervised Reward Learning with Data Augmentation for Feedback-efficient Preference-based Reinforcement Learning18 Mar
  6. 2021Skill Preferences: Learning to Extract and Execute Robotic Skills from Human Feedback11 Aug
  7. 2021PEBBLE: Feedback-Efficient Interactive Reinforcement Learning via Relabeling Experience and Unsupervised Pre-training9 Jun
  8. 2018Reward learning from human preferences and demonstrations in Atari15 Nov
  9. 2017Deep reinforcement learning from human preferences12 Jun

Other references · 33

  1. 2022Training language models to follow instructions with human feedbackcited by 15,712
  2. 2017Proximal Policy Optimization Algorithmscited by 14,441
  3. 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,635
  4. 2015Continuous control with deep reinforcement learningcited by 3,279
  5. 2013Playing Atari with Deep Reinforcement Learningcited by 3,211
  6. 2023RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Controlcited by 2,993
  7. 2020Learning to summarize from human feedbackcited by 2,562
  8. 2018Addressing Function Approximation Error in Actor-Critic Methodscited by 2,302
  9. 2020Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problemscited by 1,873
  10. 2020Conservative Q-Learning for Offline Reinforcement Learningcited by 1,777
  11. 2020D4RL: Datasets for Deep Data-Driven Reinforcement Learningcited by 1,406
  12. 2021Offline Reinforcement Learning with Implicit Q-Learningcited by 1,245
21 more
  1. 2018Off-Policy Deep Reinforcement Learning without Explorationcited by 1,227
  2. 2019Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learningcited by 1,168
  3. 2019Dota 2 with Large Scale Deep Reinforcement Learningcited by 1,084
  4. 2018DeepMind Control Suitecited by 935
  5. 2021A Minimalist Approach to Offline Reinforcement Learningcited by 882
  6. 2019Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reductioncited by 833
  7. 2020AWAC: Accelerating Online Reinforcement Learning with Offline Datasetscited by 647
  8. 2020robosuite: A Modular Simulation Framework and Benchmark for Robot Learningcited by 484
  9. 2020Meta Pseudo Labelscited by 372
  10. 2020dm_control: Software and Tasks for Continuous Controlcited by 368
  11. 2016Deep Reinforcement Learning for Robotic Manipulation with Asynchronous Off-Policy Updatescited by 342
  12. 2021Recursively Summarizing Books with Human Feedbackcited by 287
  13. 2023Extreme Q-Learning: MaxEnt RL without Entropycited by 113
  14. 2022Few-Shot Preference Learning for Human-in-the-Loop RLcited by 85
  15. 2023Preference Transformer: Modeling Human Preferences using Transformers for RLcited by 77
  16. 2018Sample-Efficient Deep Reinforcement Learning via Episodic Backward Updatecited by 29
  17. 2016Visual Closed-Loop Control for Pouring Liquidscited by 26
  18. 2016Collective Robot Reinforcement Learning with Distributed Asynchronous Guided Policy Searchcited by 25
  19. 2022Topological Experience Replaycited by 17
  20. 2019Reverse Experience Replaycited by 8
  21. 2023DRL-Based Trajectory Tracking for Motion-Related Modules in Autonomous Drivingcited by 6

Built on by

Cited by year

Citing papers per year: 2024: 3; 2025: 6.

9 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2023Query-Policy Misalignment in Preference-Based Reinforcement Learning
  2. 2024Sample-Efficient Preference-based Reinforcement Learning with Dynamics Aware Rewards
  3. 2026From Reward-Free Representations to Preferences: Rethinking Offline Preference-Based Reinforcement Learning
  4. 2025Policy-labeled Preference Learning: Is Preference Enough for RLHF?
  5. 2023Direct Preference-based Policy Optimization without Reward Modeling
  6. 2025Best Policy Learning from Trajectory Preference Feedback
  7. 2025Similarity as Reward Alignment: Robust and Versatile Preference-based Reinforcement Learning
  8. 2024In-Dataset Trajectory Return Regularization for Offline Preference-based Reinforcement Learning