mlsanityData to 14 Oct 2026

DIDI: Diffusion-Guided Diversity for Offline Behavioral Generation

arXiv 2405.14790 ↗First posted 23 May 2024cs.LGcited by 4

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Abstract (arXiv)

In this paper, we propose a novel approach called DIffusion-guided DIversity (DIDI) for offline behavioral generation. The goal of DIDI is to learn a diverse set of skills from a mixture of label-free offline data. We achieve this by leveraging diffusion probabilistic models as priors to guide the learning process and regularize the policy. By optimizing a joint objective that incorporates diversity and diffusion-guided regularization, we encourage the emergence of diverse behaviors while maintaining the similarity to the offline data. Experimental results in four decision-making domains (Push, Kitchen, Humanoid, and D4RL tasks) show that DIDI is effective in discovering diverse and discriminative skills. We also introduce skill stitching and skill interpolation, which highlight the generalist nature of the learned skill space. Further, by incorporating an extrinsic reward function, DIDI enables reward-guided behavior generation, facilitating the learning of diverse and optimal behaviors from sub-optimal data.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 49 of its 54 references that are in the map. First posted on arXiv 23 May 2024.

Builds on

49 of 54 references.

References · 49

  1. 2020Denoising Diffusion Probabilistic Modelscited by 21,076
  2. 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusioncited by 2,838
  3. 2020Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problemscited by 1,920
  4. 2020Conservative Q-Learning for Offline Reinforcement Learningcited by 1,809
  5. 2020D4RL: Datasets for Deep Data-Driven Reinforcement Learningcited by 1,427
  6. 2021Offline Reinforcement Learning with Implicit Q-Learningcited by 1,293
  7. 2022Human Motion Diffusion Modelcited by 1,080
  8. 2022Planning with Diffusion for Flexible Behavior Synthesiscited by 1,061
  9. 2021A Minimalist Approach to Offline Reinforcement Learningcited by 899
  10. 2019Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reductioncited by 840
  11. 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 780
  12. 2018Diversity is All You Need: Learning Skills without a Reward Functioncited by 752
37 more
  1. 2019Behavior Regularized Offline Reinforcement Learningcited by 662
  2. 2021Offline Reinforcement Learning as One Big Sequence Modeling Problemcited by 644
  3. 2022Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learningcited by 562
  4. 2021Implicit Behavioral Cloningcited by 452
  5. 2019Relay Policy Learning: Solving Long-Horizon Tasks via Imitation and Reinforcement Learningcited by 384
  6. 2021COMBO: Conservative Offline Model-Based Policy Optimizationcited by 370
  7. 2023IDQL: Implicit Q-Learning as an Actor-Critic Method with Diffusion Policiescited by 325
  8. 2019Dynamics-Aware Unsupervised Discovery of Skillscited by 313
  9. 2022Behavior Transformers: Cloning k modes with one stonecited by 304
  10. 2023Perpetual Humanoid Control for Real-time Simulated Avatarscited by 218
  11. 2021RvS: What is Essential for Offline RL via Supervised Learning?cited by 185
  12. 2021Offline RL Without Off-Policy Evaluationcited by 151
  13. 2023AdaptDiffuser: Diffusion Models as Adaptive Self-evolving Plannerscited by 149
  14. 2020PLAS: Latent Action Space for Offline Reinforcement Learningcited by 133
  15. 2018Variational Option Discovery Algorithmscited by 122
  16. 2023Diffusion Model is an Effective Planner and Data Synthesizer for Multi-Task Reinforcement Learningcited by 115
  17. 2021Generalized Decision Transformer for Offline Hindsight Information Matchingcited by 106
  18. 2023GenAug: Retargeting behaviors to unseen situations via Generative Augmentationcited by 104
  19. 2023Synthetic Experience Replaycited by 101
  20. 2023Diffusion Models for Reinforcement Learning: A Surveycited by 91
  21. 2023Generative Skill Chaining: Long-Horizon Skill Planning with Diffusion Modelscited by 91
  22. 2020One Solution is Not All You Need: Few-Shot Extrapolation via Structured MaxEnt RLcited by 79
  23. 2022Supported Policy Optimization for Offline Reinforcement Learningcited by 74
  24. 2020Offline Learning from Demonstrations and Unlabeled Experiencecited by 72
  25. 2022CIC: Contrastive Intrinsic Control for Unsupervised Skill Discoverycited by 68
  26. 2023Behavior Proximal Policy Optimizationcited by 43
  27. 2023ChiPFormer: Transferable Chip Placement via Offline Decision Transformercited by 42
  28. 2023Beyond Reward: Offline Preference-guided Policy Optimizationcited by 35
  29. 2023Beyond OOD State Actions: Supported Cross-Domain Offline Reinforcement Learningcited by 27
  30. 2024Reinformer: Max-Return Sequence Modeling for Offline RLcited by 25
  31. 2021Learn Goal-Conditioned Policy with Intrinsic Motivation for Deep Reinforcement Learningcited by 17
  32. 2021Offline Preference-Based Apprenticeship Learningcited by 17
  33. 2021Unsupervised Domain Adaptation with Dynamics-Aware Rewards in Reinforcement Learningcited by 15
  34. 2021Action2video: Generating Videos of Human 3D Actionscited by 15
  35. 2023CLUE: Calibrated Latent Guidance for Offline Reinforcement Learningcited by 11
  36. 2023Design from Policies: Conservative Test-Time Adaptation for Offline Policy Optimizationcited by 8
  37. 2023Offline Imitation Learning with Variational Counterfactual Reasoningcited by 7

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 2; 2026: 2.

4 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026DSD: Learning Diverse and Reusable Motor Skills via Diffusion Skill Discovery
  2. 2025VendiRL: A Framework for Self-Supervised Reinforcement Learning of Diversely Diverse Skills
  3. 2023Offline Diversity Maximization Under Imitation Constraints
  4. 2025Offline Reinforcement Learning with Discrete Diffusion Skills
  5. 2023Unsupervised Behavior Extraction via Random Intent Priors
  6. 2024Robust Policy Learning via Offline Skill Diffusion
  7. 2024Towards Diverse Behaviors: A Benchmark for Imitation Learning with Human Demonstrations
  8. 2023PlayFusion: Skill Acquisition via Diffusion from Language-Annotated Play