PlayFusion: Skill Acquisition via Diffusion from Language-Annotated Play
On the map: Diffusion models → Diffusion and flow policies for robotics
Abstract (arXiv)
Learning from unstructured and uncurated data has become the dominant paradigm for generative approaches in language and vision. Such unstructured and unguided behavior data, commonly known as play, is also easier to collect in robotics but much more difficult to learn from due to its inherently multimodal, noisy, and suboptimal nature. In this paper, we study this problem of learning goal-directed skill policies from unstructured play data which is labeled with language in hindsight. Specifically, we leverage advances in diffusion models to learn a multi-task diffusion model to extract robotic skills from play data. Using a conditional denoising diffusion process in the space of states and actions, we can gracefully handle the complexity and multimodality of play data and generate diverse and interesting robot behaviors. To make diffusion models more useful for skill learning, we encourage robotic agents to acquire a vocabulary of skills by introducing discrete bottlenecks into the conditional behavior generation process. In our experiments, we demonstrate the effectiveness of our approach across a wide variety of environments in both simulation and the real world. Results visualizations and videos at https://play-fusion.github.io
Key facts. Cited by 48 papers in the map (data through 7 Oct 2026). Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models. Builds on 53 of its 74 references that are in the map. First posted on arXiv 7 Dec 2023.
Builds on
53 of 74 references.
Closest ancestors · 5
Same direction, newest first
- 2023IDQL: Implicit Q-Learning as an Actor-Critic Method with Diffusion Policies20 Apr
- 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusion7 Mar
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- 2022StructDiffusion: Language-Guided Creation of Physically-Valid Structures using Unseen Objects8 Nov
- 2022Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learning12 Aug
Other references · 48
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- 2018Learning Latent Dynamics for Planning from Pixelscited by 1,221
- 2017Hindsight Experience Replaycited by 1,096
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- 2018Diversity is All You Need: Learning Skills without a Reward Functioncited by 734
- 2022R3M: A Universal Visual Representation for Robot Manipulationcited by 678
- 2021Offline Reinforcement Learning as One Big Sequence Modeling Problemcited by 636
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- 2020Accelerating Reinforcement Learning with Learned Skill Priorscited by 220
- 2020Language Conditioned Imitation Learning over Unstructured Datacited by 208
- 2019Goal-conditioned Imitation Learningcited by 159
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- 2021Learning Language-Conditioned Robot Behavior from Offline Data and Crowd-Sourced Annotationcited by 117
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- 2020Learning Robot Skills with Temporal Variational Inferencecited by 54
- 2022Retrieval-Augmented Reinforcement Learningcited by 53
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- 2019Dynamics-aware Embeddingscited by 34
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- 2022Cross-Domain Transfer via Semantic Skill Imitationcited by 17
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Citing papers per year: 2023: 2; 2024: 25; 2025: 16; 2026: 5.
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