mlsanityData to 14 Oct 2026

Aligning Knowledge Graph with Visual Perception for Object-goal Navigation

arXiv 2402.18892 ↗First posted 29 Feb 2024cs.CV cs.ROcited by 9

Not on the map. Why?

Abstract (arXiv)

Object-goal navigation is a challenging task that requires guiding an agent to specific objects based on first-person visual observations. The ability of agent to comprehend its surroundings plays a crucial role in achieving successful object finding. However, existing knowledge-graph-based navigators often rely on discrete categorical one-hot vectors and vote counting strategy to construct graph representation of the scenes, which results in misalignment with visual images. To provide more accurate and coherent scene descriptions and address this misalignment issue, we propose the Aligning Knowledge Graph with Visual Perception (AKGVP) method for object-goal navigation. Technically, our approach introduces continuous modeling of the hierarchical scene architecture and leverages visual-language pre-training to align natural language description with visual perception. The integration of a continuous knowledge graph architecture and multimodal feature alignment empowers the navigator with a remarkable zero-shot navigation capability. We extensively evaluate our method using the AI2-THOR simulator and conduct a series of experiments to demonstrate the effectiveness and efficiency of our navigator. Code available: https://github.com/nuoxu/AKGVP.

Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Builds on 25 of its 31 references that are in the map. First posted on arXiv 29 Feb 2024.

Builds on

25 of 31 references.

References · 25

  1. 2015Deep Residual Learning for Image Recognitioncited by 52,096
  2. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  3. 2015Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networkscited by 9,639
  4. 2019A Comprehensive Survey on Graph Neural Networkscited by 2,919
  5. 2016Asynchronous Methods for Deep Reinforcement Learningcited by 2,258
  6. 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 869
  7. 2020A Survey on Knowledge Graphs: Representation, Acquisition and Applicationscited by 643
  8. 2020Object Goal Navigation using Goal-Oriented Semantic Explorationcited by 429
  9. 2016Target-driven Visual Navigation in Indoor Scenes using Deep Reinforcement Learningcited by 366
  10. 2020ObjectNav Revisited: On Evaluation of Embodied Agents Navigating to Objectscited by 244
  11. 2022CoWs on Pasture: Baselines and Benchmarks for Language-Driven Zero-Shot Object Navigationcited by 194
  12. 2021Simple but Effective: CLIP Embeddings for Embodied AIcited by 191
13 more
  1. 2020A Review of Generalized Zero-Shot Learning Methodscited by 159
  2. 2022PONI: Potential Functions for ObjectGoal Navigation with Interaction-free Learningcited by 150
  3. 2020MultiON: Benchmarking Semantic Map Memory using Multi-Object Navigationcited by 95
  4. 2018Learning to Learn How to Learn: Self-Adaptive Visual Navigation Using Meta-Learningcited by 93
  5. 2018Visual Representations for Semantic Target Driven Navigationcited by 89
  6. 2021Auxiliary Tasks and Exploration Enable ObjectNavcited by 74
  7. 2020Learning Object Relation Graph and Tentative Policy for Visual Navigationcited by 64
  8. 2021VTNet: Visual Transformer Network for Object Goal Navigationcited by 51
  9. 2019Bayesian Relational Memory for Semantic Visual Navigationcited by 48
  10. 2020SSCNav: Confidence-Aware Semantic Scene Completion for Visual Semantic Navigationcited by 44
  11. 2021Visual Navigation with Spatial Attentioncited by 43
  12. 2021Hierarchical Object-to-Zone Graph for Object Navigationcited by 34
  13. 2019Situational Fusion of Visual Representation for Visual Navigationcited by 28

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 1; 2025: 5; 2026: 3.

9 papers.