Imagine, Initialize, and Explore: An Effective Exploration Method in Multi-Agent Reinforcement Learning
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Abstract (arXiv)
Effective exploration is crucial to discovering optimal strategies for multi-agent reinforcement learning (MARL) in complex coordination tasks. Existing methods mainly utilize intrinsic rewards to enable committed exploration or use role-based learning for decomposing joint action spaces instead of directly conducting a collective search in the entire action-observation space. However, they often face challenges obtaining specific joint action sequences to reach successful states in long-horizon tasks. To address this limitation, we propose Imagine, Initialize, and Explore (IIE), a novel method that offers a promising solution for efficient multi-agent exploration in complex scenarios. IIE employs a transformer model to imagine how the agents reach a critical state that can influence each other's transition functions. Then, we initialize the environment at this state using a simulator before the exploration phase. We formulate the imagination as a sequence modeling problem, where the states, observations, prompts, actions, and rewards are predicted autoregressively. The prompt consists of timestep-to-go, return-to-go, influence value, and one-shot demonstration, specifying the desired state and trajectory as well as guiding the action generation. By initializing agents at the critical states, IIE significantly increases the likelihood of discovering potentially important under-explored regions. Despite its simplicity, empirical results demonstrate that our method outperforms multi-agent exploration baselines on the StarCraft Multi-Agent Challenge (SMAC) and SMACv2 environments. Particularly, IIE shows improved performance in the sparse-reward SMAC tasks and produces more effective curricula over the initialized states than other generative methods, such as CVAE-GAN and diffusion models.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 26 of its 39 references that are in the map. First posted on arXiv 28 Feb 2024.
Builds on
26 of 39 references.
References · 26
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14 more
- 2020First return, then explorecited by 256
- 2017Automatic Goal Generation for Reinforcement Learning Agentscited by 252
- 2019Go-Explore: a New Approach for Hard-Exploration Problemscited by 207
- 2020Weighted QMIX: Expanding Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learningcited by 197
- 2019MAVEN: Multi-Agent Variational Explorationcited by 181
- 2023Sources of Hallucination by Large Language Models on Inference Taskscited by 168
- 2020RODE: Learning Roles to Decompose Multi-Agent Taskscited by 125
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- 2021Episodic Multi-agent Reinforcement Learning with Curiosity-Driven Explorationcited by 49
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- 2020Adaptive Procedural Task Generation for Hard-Exploration Problemscited by 20
- 2020PBCS : Efficient Exploration and Exploitation Using a Synergy between Reinforcement Learning and Motion Planningcited by 11
Built on by
Citing papers per year: 2024: 1; 2025: 3; 2026: 1.
5 papers.
- 2024Grounded Answers for Multi-agent Decision-making Problem through Generative World Modelcited by 6
- 2025Enhancing Cooperative Multi-Agent Reinforcement Learning with State Modelling and Adversarial Explorationcited by 3
- 2025Communicating Plans, Not Percepts: Scalable Multi-Agent Coordination with Embodied World Modelscited by 3
- 2025Focusing Influence Mechanism for Multi-Agent Reinforcement Learningcited by 2
- 2026MAGIC: Multi-Step Advantage-Gated Causal Influence for Multi-agent Reinforcement Learningcited by 0
- 2026MAGIC: Multi-Step Advantage-Gated Causal Influence for Multi-agent Reinforcement Learning3 May 2026
- 2025Communicating Plans, Not Percepts: Scalable Multi-Agent Coordination with Embodied World Models4 Aug 2025
- 2025Focusing Influence Mechanism for Multi-Agent Reinforcement Learning24 Jun 2025
- 2025Enhancing Cooperative Multi-Agent Reinforcement Learning with State Modelling and Adversarial Exploration8 May 2025
- 2024Grounded Answers for Multi-agent Decision-making Problem through Generative World Model3 Oct 2024
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- 2026Learning to Explore: Scaling Agentic Reasoning via Exploration-Aware Policy Optimization
- 2026Multi-Agent Model-Based Reinforcement Learning with Joint State-Action Learned Embeddings
- 2026Imagine-then-Plan: Agent Learning from Adaptive Lookahead with World Models
- 2026Multi-Agent LLMs Fail to Explore Each Other
- 2025Off-policy Reinforcement Learning with Model-based Exploration Augmentation
- 2024Open-World Reinforcement Learning over Long Short-Term Imagination
- 2025Imagine, Verify, Execute: Memory-guided Agentic Exploration with Vision-Language Models
- 2024Learning World Models for Unconstrained Goal Navigation