mlsanityData to 7 Oct 2026

A Survey of Music Generation in the Context of Interaction

arXiv 2402.15294 ↗First posted 23 Feb 2024cs.SD cs.AI cs.LGcited by 2

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Abstract (arXiv)

In recent years, machine learning, and in particular generative adversarial neural networks (GANs) and attention-based neural networks (transformers), have been successfully used to compose and generate music, both melodies and polyphonic pieces. Current research focuses foremost on style replication (eg. generating a Bach-style chorale) or style transfer (eg. classical to jazz) based on large amounts of recorded or transcribed music, which in turn also allows for fairly straight-forward "performance" evaluation. However, most of these models are not suitable for human-machine co-creation through live interaction, neither is clear, how such models and resulting creations would be evaluated. This article presents a thorough review of music representation, feature analysis, heuristic algorithms, statistical and parametric modelling, and human and automatic evaluation measures, along with a discussion of which approaches and models seem most suitable for live interaction.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 57 of its 128 references that are in the map. First posted on arXiv 23 Feb 2024.

Builds on

57 of 128 references.

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38 more
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50 most cited of 57 All 57 (JSON)

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Citing papers per year: 2025: 1; 2026: 1.

2 papers.