mlsanityData to 7 Oct 2026

Hierarchical Timbre-Painting and Articulation Generation

arXiv 2008.13095 ↗First posted 30 Aug 2020eess.AS cs.LG cs.SDcited by 9

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Abstract (arXiv)

We present a fast and high-fidelity method for music generation, based on specified f0 and loudness, such that the synthesized audio mimics the timbre and articulation of a target instrument. The generation process consists of learned source-filtering networks, which reconstruct the signal at increasing resolutions. The model optimizes a multi-resolution spectral loss as the reconstruction loss, an adversarial loss to make the audio sound more realistic, and a perceptual f0 loss to align the output to the desired input pitch contour. The proposed architecture enables high-quality fitting of an instrument, given a sample that can be as short as a few minutes, and the method demonstrates state-of-the-art timbre transfer capabilities. Code and audio samples are shared at https://github.com/mosheman5/timbre_painting.

Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). First posted on arXiv 30 Aug 2020.

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Citing papers per year: 2021: 3; 2022: 2; 2023: 1; 2024: 3.

9 papers.