mlsanityData to 14 Oct 2026

Personalized Speech-driven Expressive 3D Facial Animation Synthesis with Style Control

arXiv 2310.17011 ↗First posted 25 Oct 2023cs.AI cs.GRcited by 1

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Abstract (arXiv)

Different people have different facial expressions while speaking emotionally. A realistic facial animation system should consider such identity-specific speaking styles and facial idiosyncrasies to achieve high-degree of naturalness and plausibility. Existing approaches to personalized speech-driven 3D facial animation either use one-hot identity labels or rely-on person specific models which limit their scalability. We present a personalized speech-driven expressive 3D facial animation synthesis framework that models identity specific facial motion as latent representations (called as styles), and synthesizes novel animations given a speech input with the target style for various emotion categories. Our framework is trained in an end-to-end fashion and has a non-autoregressive encoder-decoder architecture with three main components: expression encoder, speech encoder and expression decoder. Since, expressive facial motion includes both identity-specific style and speech-related content information; expression encoder first disentangles facial motion sequences into style and content representations, respectively. Then, both of the speech encoder and the expression decoders input the extracted style information to update transformer layer weights during training phase. Our speech encoder also extracts speech phoneme label and duration information to achieve better synchrony within the non-autoregressive synthesis mechanism more effectively. Through detailed experiments, we demonstrate that our approach produces temporally coherent facial expressions from input speech while preserving the speaking styles of the target identities.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 18 of its 31 references that are in the map. First posted on arXiv 25 Oct 2023.

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18 of 31 references.

References · 18

  1. 2020wav2vec 2.0: A Framework for Self-Supervised Learning of Speech Representationscited by 3,905
  2. 2014Unsupervised Domain Adaptation by Backpropagationcited by 1,917
  3. 2020FastSpeech 2: Fast and High-Quality End-to-End Text to Speechcited by 717
  4. 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 501
  5. 2014Deep Speech: Scaling up end-to-end speech recognitioncited by 354
  6. 2019Capture, Learning, and Synthesis of 3D Speaking Stylescited by 259
  7. 2019Neural Voice Puppetry: Audio-driven Facial Reenactmentcited by 250
  8. 2021MeshTalk: 3D Face Animation from Speech using Cross-Modality Disentanglementcited by 190
  9. 2022TEACH: Temporal Action Composition for 3D Humanscited by 176
  10. 2023EmoTalk: Speech-Driven Emotional Disentanglement for 3D Face Animationcited by 142
  11. 2020Learning Formation of Physically-Based Face Attributescited by 94
  12. 2023StyleTalk: One-shot Talking Head Generation with Controllable Speaking Stylescited by 92
6 more
  1. 2022Imitator: Personalized Speech-driven 3D Facial Animationcited by 74
  2. 2020Audio- and Gaze-driven Facial Animation of Codec Avatarscited by 46
  3. 20233DAvatarGAN: Bridging Domains for Personalized Editable Avatarscited by 38
  4. 2019Animating Face using Disentangled Audio Representationscited by 24
  5. 2022Motion Inbetweening via Deep Delta-Interpolatorcited by 16
  6. 2023Learning Audio-Driven Viseme Dynamics for 3D Face Animationcited by 12

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