mlsanityData to 14 Oct 2026

Efficient Graphics Representation with Differentiable Indirection

arXiv 2309.08387 ↗First posted 12 Sep 2023cs.GR cs.CV cs.LGcited by 2

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Abstract (arXiv)

We introduce differentiable indirection -- a novel learned primitive that employs differentiable multi-scale lookup tables as an effective substitute for traditional compute and data operations across the graphics pipeline. We demonstrate its flexibility on a number of graphics tasks, i.e., geometric and image representation, texture mapping, shading, and radiance field representation. In all cases, differentiable indirection seamlessly integrates into existing architectures, trains rapidly, and yields both versatile and efficient results.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 15 of its 42 references that are in the map. First posted on arXiv 12 Sep 2023.

Builds on

15 of 42 references.

References · 15

  1. 2014Very Deep Convolutional Networks for Large-Scale Image Recognitioncited by 15,364
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  3. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,689
  4. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  5. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
  6. 2014Deep Learning in Neural Networks: An Overviewcited by 770
  7. 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 449
  8. 2021Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapescited by 426
  9. 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decompositioncited by 205
  10. 2022Variable Bitrate Neural Fieldscited by 117
  11. 2022IRON: Inverse Rendering by Optimizing Neural SDFs and Materials from Photometric Imagescited by 111
  12. 2021Real-time Neural Radiance Caching for Path Tracingcited by 91
3 more
  1. 2022ReLU Fields: The Little Non-linearity That Couldcited by 87
  2. 2023Random-Access Neural Compression of Material Texturescited by 23
  3. 2023Neural Shadow Mappingcited by 4

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Citing papers per year: 2024: 2.

2 papers.