Controllable Visual-Tactile Synthesis
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Abstract (arXiv)
Deep generative models have various content creation applications such as graphic design, e-commerce, and virtual Try-on. However, current works mainly focus on synthesizing realistic visual outputs, often ignoring other sensory modalities, such as touch, which limits physical interaction with users. In this work, we leverage deep generative models to create a multi-sensory experience where users can touch and see the synthesized object when sliding their fingers on a haptic surface. The main challenges lie in the significant scale discrepancy between vision and touch sensing and the lack of explicit mapping from touch sensing data to a haptic rendering device. To bridge this gap, we collect high-resolution tactile data with a GelSight sensor and create a new visuotactile clothing dataset. We then develop a conditional generative model that synthesizes both visual and tactile outputs from a single sketch. We evaluate our method regarding image quality and tactile rendering accuracy. Finally, we introduce a pipeline to render high-quality visual and tactile outputs on an electroadhesion-based haptic device for an immersive experience, allowing for challenging materials and editable sketch inputs.
Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 59 of its 94 references that are in the map. First posted on arXiv 4 May 2023.
Builds on
59 of 94 references.
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50 most cited of 59 All 59 (JSON)
Built on by
Citing papers per year: 2024: 2; 2025: 3; 2026: 3.
8 papers.
- 2024Binding Touch to Everything: Learning Unified Multimodal Tactile Representationscited by 95
- 2024Tactile DreamFusion: Exploiting Tactile Sensing for 3D Generationcited by 6
- 2026Deep Sketch-Based 3D Modeling: A Surveycited by 3
- 2026Tactile-based Multimodal Fusion in Embodied Intelligence: A Survey of Vision, Language, and Contact-Driven Paradigmscited by 2
- 2025Towards Generalization of Tactile Image Generation: Reference-Free Evaluation in a Leakage-Free Settingcited by 1
- 2025RETRO: REthinking Tactile Representation Learning with Material PriOrscited by 1
- 2025ControlTac: Scaling Tactile Data with Physically Controlled Tactile Image Generationcited by 0
- 2026Text-based Tactile Graphics Generation for the Visually Impairedcited by 0
- 2026Text-based Tactile Graphics Generation for the Visually Impaired10 Jul 2026
- 2026Tactile-based Multimodal Fusion in Embodied Intelligence: A Survey of Vision, Language, and Contact-Driven Paradigms17 May 2026
- 2026Deep Sketch-Based 3D Modeling: A Survey22 Jan 2026
- 2025ControlTac: Scaling Tactile Data with Physically Controlled Tactile Image Generation26 May 2025
- 2025RETRO: REthinking Tactile Representation Learning with Material PriOrs20 May 2025
- 2025Towards Generalization of Tactile Image Generation: Reference-Free Evaluation in a Leakage-Free Setting10 Mar 2025
- 2024Tactile DreamFusion: Exploiting Tactile Sensing for 3D Generation9 Dec 2024
- 2024Binding Touch to Everything: Learning Unified Multimodal Tactile Representations31 Jan 2024