mlsanityData to 14 Oct 2026

Shape-Net: Room Layout Estimation from Panoramic Images Robust to Occlusion using Knowledge Distillation with 3D Shapes as Additional Inputs

arXiv 2304.12624 ↗First posted 25 Apr 2023cs.CVcited by 2

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Abstract (arXiv)

Estimating the layout of a room from a single-shot panoramic image is important in virtual/augmented reality and furniture layout simulation. This involves identifying three-dimensional (3D) geometry, such as the location of corners and boundaries, and performing 3D reconstruction. However, occlusion is a common issue that can negatively impact room layout estimation, and this has not been thoroughly studied to date. It is possible to obtain 3D shape information of rooms as drawings of buildings and coordinates of corners from image datasets, thus we propose providing both 2D panoramic and 3D information to a model to effectively deal with occlusion. However, simply feeding 3D information to a model is not sufficient to utilize the shape information for an occluded area. Therefore, we improve the model by introducing 3D Intersection over Union (IoU) loss to effectively use 3D information. In some cases, drawings are not available or the construction deviates from a drawing. Considering such practical cases, we propose a method for distilling knowledge from a model trained with both images and 3D information to a model that takes only images as input. The proposed model, which is called Shape-Net, achieves state-of-the-art (SOTA) performance on benchmark datasets. We also confirmed its effectiveness in dealing with occlusion through significantly improved accuracy on images with occlusion compared with existing models.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 38 of its 49 references that are in the map. First posted on arXiv 25 Apr 2023.

Builds on

38 of 49 references.

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Citing papers per year: 2025: 2.

2 papers.

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  1. 2024Scaled 360 layouts: Revisiting non-central panoramas
  2. 20263D Scene Graph Prediction: Generating Hierarchical Models from Partially Observed Environments
  3. 2025RoomCraft: Controllable and Complete 3D Indoor Scene Generation
  4. 2024SceneCraft: Layout-Guided 3D Scene Generation
  5. 2024DeBaRA: Denoising-Based 3D Room Arrangement Generation
  6. 2026PolyLayout: Hierarchical VLM-Guided Layout Generation Beyond Rectangular Rooms
  7. 2025Shape from Semantics: 3D Shape Generation from Multi-View Semantics
  8. 2026CasLayout: Cascaded 3D Layout Diffusion for Indoor Scene Synthesis with Implicit Relation Modeling