Multi-granularity Interaction Simulation for Unsupervised Interactive Segmentation
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Abstract (arXiv)
Interactive segmentation enables users to segment as needed by providing cues of objects, which introduces human-computer interaction for many fields, such as image editing and medical image analysis. Typically, massive and expansive pixel-level annotations are spent to train deep models by object-oriented interactions with manually labeled object masks. In this work, we reveal that informative interactions can be made by simulation with semantic-consistent yet diverse region exploration in an unsupervised paradigm. Concretely, we introduce a Multi-granularity Interaction Simulation (MIS) approach to open up a promising direction for unsupervised interactive segmentation. Drawing on the high-quality dense features produced by recent self-supervised models, we propose to gradually merge patches or regions with similar features to form more extensive regions and thus, every merged region serves as a semantic-meaningful multi-granularity proposal. By randomly sampling these proposals and simulating possible interactions based on them, we provide meaningful interaction at multiple granularities to teach the model to understand interactions. Our MIS significantly outperforms non-deep learning unsupervised methods and is even comparable with some previous deep-supervised methods without any annotation.
Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Builds on 28 of its 52 references that are in the map. First posted on arXiv 23 Mar 2023.
Builds on
28 of 52 references.
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16 more
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Built on by
Citing papers per year: 2023: 2; 2024: 4; 2025: 3.
9 papers.
- 2024GraCo: Granularity-Controllable Interactive Segmentationcited by 13
- 2024Repurposing Stable Diffusion Attention for Training-Free Unsupervised Interactive Segmentationcited by 9
- 2023PaintSeg: Training-free Segmentation via Paintingcited by 7
- 2023TG-VQA: Ternary Game of Video Question Answeringcited by 6
- 2024Upsampling DINOv2 features for unsupervised vision tasks and weakly supervised materials segmentationcited by 6
- 2024PerSense: Training-Free Personalized Instance Segmentation in Dense Imagescited by 2
- 2025Towards PerSense++: Advancing Training-Free Personalized Instance Segmentation in Dense Imagescited by 2
- 2025M2N2V2: Multi-Modal Unsupervised and Training-free Interactive Segmentationcited by 1
- 2025RefCut: Interactive Segmentation with Reference Guidancecited by 0
- 2025Towards PerSense++: Advancing Training-Free Personalized Instance Segmentation in Dense Images20 Aug 2025
- 2025RefCut: Interactive Segmentation with Reference Guidance22 Mar 2025
- 2025M2N2V2: Multi-Modal Unsupervised and Training-free Interactive Segmentation20 Mar 2025
- 2024Repurposing Stable Diffusion Attention for Training-Free Unsupervised Interactive Segmentation15 Nov 2024
- 2024Upsampling DINOv2 features for unsupervised vision tasks and weakly supervised materials segmentation20 Oct 2024
- 2024PerSense: Training-Free Personalized Instance Segmentation in Dense Images22 May 2024
- 2024GraCo: Granularity-Controllable Interactive Segmentation1 May 2024
- 2023PaintSeg: Training-free Segmentation via Painting30 May 2023
- 2023TG-VQA: Ternary Game of Video Question Answering17 May 2023