CLIP-ReIdent: Contrastive Training for Player Re-Identification
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Abstract (arXiv)
Sports analytics benefits from recent advances in machine learning providing a competitive advantage for teams or individuals. One important task in this context is the performance measurement of individual players to provide reports and log files for subsequent analysis. During sport events like basketball, this involves the re-identification of players during a match either from multiple camera viewpoints or from a single camera viewpoint at different times. In this work, we investigate whether it is possible to transfer the out-standing zero-shot performance of pre-trained CLIP models to the domain of player re-identification. For this purpose we reformulate the contrastive language-to-image pre-training approach from CLIP to a contrastive image-to-image training approach using the InfoNCE loss as training objective. Unlike previous work, our approach is entirely class-agnostic and benefits from large-scale pre-training. With a fine-tuned CLIP ViT-L/14 model we achieve 98.44 % mAP on the MMSports 2022 Player Re-Identification challenge. Furthermore we show that the CLIP Vision Transformers have already strong OCR capabilities to identify useful player features like shirt numbers in a zero-shot manner without any fine-tuning on the dataset. By applying the Score-CAM algorithm we visualise the most important image regions that our fine-tuned model identifies when calculating the similarity score between two images of a player.
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 29 of its 46 references that are in the map. First posted on arXiv 21 Mar 2023.
Builds on
29 of 46 references.
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17 more
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Built on by
Citing papers per year: 2023: 3; 2024: 2; 2025: 2.
7 papers.
- 2023SoccerNet 2023 Challenges Resultscited by 20
- 2023A Survey of Deep Learning in Sports Applications: Perception, Comprehension, and Decisioncited by 11
- 2025TrackID3x3: A Dataset and Algorithm for Multi-Player Tracking with Identification and Pose Estimation in 3x3 Basketball Full-court Videoscited by 4
- 2024M"obius Transform for Mitigating Perspective Distortions in Representation Learningcited by 2
- 2023Runner re-identification from single-view running video in the open-world settingcited by 1
- 2024LCM: Log Conformal Maps for Robust Representation Learning to Mitigate Perspective Distortioncited by 0
- 2025Locality-Sensitive Hashing for Efficient Hard Negative Sampling in Contrastive Learningcited by 0
- 2025Locality-Sensitive Hashing for Efficient Hard Negative Sampling in Contrastive Learning23 May 2025
- 2025TrackID3x3: A Dataset and Algorithm for Multi-Player Tracking with Identification and Pose Estimation in 3x3 Basketball Full-court Videos24 Mar 2025
- 2024LCM: Log Conformal Maps for Robust Representation Learning to Mitigate Perspective Distortion20 Sep 2024
- 2024M"obius Transform for Mitigating Perspective Distortions in Representation Learning7 Mar 2024
- 2023Runner re-identification from single-view running video in the open-world setting18 Oct 2023
- 2023SoccerNet 2023 Challenges Results12 Sep 2023
- 2023A Survey of Deep Learning in Sports Applications: Perception, Comprehension, and Decision7 Jul 2023