mlsanityData to 14 Oct 2026

Runner re-identification from single-view running video in the open-world setting

arXiv 2310.11700 ↗First posted 18 Oct 2023cs.CV cs.AI cs.LGcited by 1

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Abstract (arXiv)

In many sports, player re-identification is crucial for automatic video processing and analysis. However, most of the current studies on player re-identification in multi- or single-view sports videos focus on re-identification in the closed-world setting using labeled image dataset, and player re-identification in the open-world setting for automatic video analysis is not well developed. In this paper, we propose a runner re-identification system that directly processes single-view video to address the open-world setting. In the open-world setting, we cannot use labeled dataset and have to process video directly. The proposed system automatically processes raw video as input to identify runners, and it can identify runners even when they are framed out multiple times. For the automatic processing, we first detect the runners in the video using the pre-trained YOLOv8 and the fine-tuned EfficientNet. We then track the runners using ByteTrack and detect their shoes with the fine-tuned YOLOv8. Finally, we extract the image features of the runners using an unsupervised method with the gated recurrent unit autoencoder and global and local features mixing. To improve the accuracy of runner re-identification, we use shoe images as local image features and dynamic features of running sequence images. We evaluated the system on a running practice video dataset and showed that the proposed method identified runners with higher accuracy than some state-of-the-art models in unsupervised re-identification. We also showed that our proposed local image feature and running dynamic feature were effective for runner re-identification. Our runner re-identification system can be useful for the automatic analysis of running videos.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 31 of its 56 references that are in the map. First posted on arXiv 18 Oct 2023.

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31 of 56 references.

References · 31

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19 more
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