mlsanityData to 14 Oct 2026

SOCIALGYM 2.0: Simulator for Multi-Agent Social Robot Navigation in Shared Human Spaces

arXiv 2303.05584 ↗First posted 9 Mar 2023cs.RO cs.AI cs.MAcited by 5

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Abstract (arXiv)

We present SocialGym 2, a multi-agent navigation simulator for social robot research. Our simulator models multiple autonomous agents, replicating real-world dynamics in complex environments, including doorways, hallways, intersections, and roundabouts. Unlike traditional simulators that concentrate on single robots with basic kinematic constraints in open spaces, SocialGym 2 employs multi-agent reinforcement learning (MARL) to develop optimal navigation policies for multiple robots with diverse, dynamic constraints in complex environments. Built on the PettingZoo MARL library and Stable Baselines3 API, SocialGym 2 offers an accessible python interface that integrates with a navigation stack through ROS messaging. SocialGym 2 can be easily installed and is packaged in a docker container, and it provides the capability to swap and evaluate different MARL algorithms, as well as customize observation and reward functions. We also provide scripts to allow users to create their own environments and have conducted benchmarks using various social navigation algorithms, reporting a broad range of social navigation metrics. Projected hosted at: https://amrl.cs.utexas.edu/social_gym/index.html

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 30 of its 47 references that are in the map. First posted on arXiv 9 Mar 2023.

Builds on

30 of 47 references.

References · 30

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  11. 2021GANav: Efficient Terrain Segmentation for Robot Navigation in Unstructured Outdoor Environmentscited by 51
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18 more
  1. 2019Efficient Iterative Linear-Quadratic Approximations for Nonlinear Multi-Player General-Sum Differential Gamescited by 37
  2. 2020DenseCAvoid: Real-time Navigation in Dense Crowds using Anticipatory Behaviorscited by 28
  3. 2022GrASPE: Graph based Multimodal Fusion for Robot Navigation in Unstructured Outdoor Environmentscited by 25
  4. 2021SocNavBench: A Grounded Simulation Testing Framework for Evaluating Social Navigationcited by 24
  5. 2022VI-IKD: High-Speed Accurate Off-Road Navigation using Learned Visual-Inertial Inverse Kinodynamicscited by 21
  6. 2021TERP: Reliable Planning in Uneven Outdoor Environments using Deep Reinforcement Learningcited by 20
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  9. 2021GamePlan: Game-Theoretic Multi-Agent Planning with Human Drivers at Intersections, Roundabouts, and Mergingcited by 16
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  11. 2022High-Speed Accurate Robot Control using Learned Forward Kinodynamics and Non-linear Least Squares Optimizationcited by 11
  12. 2021SOCIALGYM: A Framework for Benchmarking Social Robot Navigationcited by 10
  13. 2022GAMEOPT: Optimal Real-time Multi-Agent Planning and Control for Dynamic Intersectionscited by 8
  14. 2021CoMet: Modeling Group Cohesion for Socially Compliant Robot Navigation in Crowded Scenescited by 6
  15. 2022SOCIALMAPF: Optimal and Efficient Multi-Agent Path Finding with Strategic Agents for Social Navigationcited by 6
  16. 2018MengeROS: a Crowd Simulation Tool for Autonomous Robot Navigationcited by 5
  17. 2021Crowd against the machine: A simulation-based benchmark tool to evaluate and compare robot capabilities to navigate a human crowdcited by 5
  18. 2022STEADY: Simultaneous State Estimation and Dynamics Learning from Indirect Observationscited by 2

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 1; 2024: 2; 2025: 0; 2026: 2.

5 papers.