mlsanityData to 7 Oct 2026

Efficient Exploration via Epistemic-Risk-Seeking Policy Optimization

arXiv 2302.09339 ↗First posted 18 Feb 2023cs.LG cs.AIcited by 10

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Abstract (arXiv)

Exploration remains a key challenge in deep reinforcement learning (RL). Optimism in the face of uncertainty is a well-known heuristic with theoretical guarantees in the tabular setting, but how best to translate the principle to deep reinforcement learning, which involves online stochastic gradients and deep network function approximators, is not fully understood. In this paper we propose a new, differentiable optimistic objective that when optimized yields a policy that provably explores efficiently, with guarantees even under function approximation. Our new objective is a zero-sum two-player game derived from endowing the agent with an epistemic-risk-seeking utility function, which converts uncertainty into value and encourages the agent to explore uncertain states. We show that the solution to this game minimizes an upper bound on the regret, with the 'players' each attempting to minimize one component of a particular regret decomposition. We derive a new model-free algorithm which we call 'epistemic-risk-seeking actor-critic' (ERSAC), which is simply an application of simultaneous stochastic gradient ascent-descent to the game. Finally, we discuss a recipe for incorporating off-policy data and show that combining the risk-seeking objective with replay data yields a double benefit in terms of statistical efficiency. We conclude with some results showing good performance of a deep RL agent using the technique on the challenging 'DeepSea' environment, showing significant performance improvements even over other efficient exploration techniques, as well as improved performance on the Atari benchmark.

Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 43 of its 68 references that are in the map. First posted on arXiv 18 Feb 2023.

Builds on

43 of 68 references.

References · 43

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31 more
  1. 2017Minimax Regret Bounds for Reinforcement Learningcited by 500
  2. 2018Is Q-learning Provably Efficient?cited by 485
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  31. 2022On the connection between Bregman divergence and value in regularized Markov decision processescited by 2

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 3; 2024: 1; 2025: 4; 2026: 2.

10 papers.