mlsanityData to 14 Oct 2026

Non-zero-sum Game Control for Multi-vehicle Driving via Reinforcement Learning

arXiv 2302.03958 ↗First posted 8 Feb 2023cs.AI cs.LGcited by 0

On the map: End-to-end autonomous driving → Cooperative and V2X driving

Abstract (arXiv)

When a vehicle drives on the road, its behaviors will be affected by surrounding vehicles. Prediction and decision should not be considered as two separate stages because all vehicles make decisions interactively. This paper constructs the multi-vehicle driving scenario as a non-zero-sum game and proposes a novel game control framework, which consider prediction, decision and control as a whole. The mutual influence of interactions between vehicles is considered in this framework because decisions are made by Nash equilibrium strategy. To efficiently obtain the strategy, ADP, a model-based reinforcement learning method, is used to solve coupled Hamilton-Jacobi-Bellman equations. Driving performance is evaluated by tracking, efficiency, safety and comfort indices. Experiments show that our algorithm could drive perfectly by directly controlling acceleration and steering angle. Vehicles could learn interactive behaviors such as overtaking and pass. In summary, we propose a non-zero-sum game framework for modeling multi-vehicle driving, provide an effective way to solve the Nash equilibrium driving strategy, and validate at non-signalized intersections.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Cooperative and V2X driving, one of 9 directions in End-to-end autonomous driving. Builds on 6 of its 47 references that are in the map. First posted on arXiv 8 Feb 2023.

Builds on

6 of 47 references.

References · 6

  1. 2013Playing Atari with Deep Reinforcement Learningcited by 3,274
  2. 2019A Survey of Deep Learning Techniques for Autonomous Drivingcited by 403
  3. 2018Baidu Apollo EM Motion Plannercited by 100
  4. 2021DouZero: Mastering DouDizhu with Self-Play Deep Reinforcement Learningcited by 66
  5. 2019ALGAMES: A Fast Solver for Constrained Dynamic Gamescited by 9
  6. 2019An Iterative Quadratic Method for General-Sum Differential Games with Feedback Linearizable Dynamicscited by 1

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  2. 2025Hybrid Differential Reward: Combining Temporal Difference and Action Gradients for Efficient Multi-Agent Reinforcement Learning in Cooperative Driving
  3. 2026Markov Potential Game and Multi-Agent Reinforcement Learning for Autonomous Driving
  4. 2024Integrated Decision Making and Trajectory Planning for Autonomous Driving Under Multimodal Uncertainties: A Bayesian Game Approach
  5. 2022A Cooperative Optimal Control Framework for Connected and Automated Vehicles in Mixed Traffic Using Social Value Orientation
  6. 2025Deep Fictitious Play-Based Potential Differential Games for Learning Human-Like Interaction at Unsignalized Intersections
  7. 2025Coordinated Car-following Using Distributed MPC ↗
  8. 2022Discrete Control in Real-World Driving Environments using Deep Reinforcement Learning