mlsanityData to 14 Oct 2026

MuG: A Multimodal Classification Benchmark on Game Data with Tabular, Textual, and Visual Fields

arXiv 2302.02978 ↗First posted 6 Feb 2023cs.LGcited by 6

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Abstract (arXiv)

Previous research has demonstrated the advantages of integrating data from multiple sources over traditional unimodal data, leading to the emergence of numerous novel multimodal applications. We propose a multimodal classification benchmark MuG with eight datasets that allows researchers to evaluate and improve their models. These datasets are collected from four various genres of games that cover tabular, textual, and visual modalities. We conduct multi-aspect data analysis to provide insights into the benchmark, including label balance ratios, percentages of missing features, distributions of data within each modality, and the correlations between labels and input modalities. We further present experimental results obtained by several state-of-the-art unimodal classifiers and multimodal classifiers, which demonstrate the challenging and multimodal-dependent properties of the benchmark. MuG is released at https://github.com/lujiaying/MUG-Bench with the data, tutorials, and implemented baselines.

Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 39 of its 79 references that are in the map. First posted on arXiv 6 Feb 2023.

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39 of 79 references.

References · 39

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27 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 1; 2024: 1; 2025: 1; 2026: 3.

6 papers.