I Cast Detect Thoughts: Learning to Converse and Guide with Intents and Theory-of-Mind in Dungeons and Dragons
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Abstract (arXiv)
We propose a novel task, G4C, to study teacher-student natural language interactions in a goal-driven and grounded environment. Dungeons and Dragons (D&D), a role-playing game, provides an ideal setting to investigate such interactions. Here, the Dungeon Master (DM), i.e., the teacher, guides the actions of several players -- students, each with their own personas and abilities -- to achieve shared goals grounded in a fantasy world. Our approach is to decompose and model these interactions into (1) the DM's intent to guide players toward a given goal; (2) the DM's guidance utterance to the players expressing this intent; and (3) a theory-of-mind (ToM) model that anticipates the players' reaction to the guidance one turn into the future. We develop a novel reinforcement learning (RL) method for training a DM that generates guidance for players by rewarding utterances where the intent matches the ToM-anticipated player actions. Human and automated evaluations show that a DM trained to explicitly model intents and incorporate ToM of the players using RL generates better-quality guidance that is 3x more likely to fulfill the DM's intent than a vanilla natural language generation (NLG) approach.
Key facts. Cited by 22 papers in the map (data through 7 Oct 2026). Builds on 23 of its 46 references that are in the map. First posted on arXiv 20 Dec 2022.
Builds on
23 of 46 references.
References · 23
- 2019Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformercited by 14,491
- 2017Proximal Policy Optimization Algorithmscited by 14,441
- 2019RoBERTa: A Robustly Optimized BERT Pretraining Approachcited by 13,266
- 2019Sentence-BERT: Sentence Embeddings using Siamese BERT-Networkscited by 9,049
- 2020D4RL: Datasets for Deep Data-Driven Reinforcement Learningcited by 1,406
- 2022Video PreTraining (VPT): Learning to Act by Watching Unlabeled Online Videoscited by 338
- 2022Is Reinforcement Learning (Not) for Natural Language Processing: Benchmarks, Baselines, and Building Blocks for Natural Language Policy Optimizationcited by 244
- 2022Neural Theory-of-Mind? On the Limits of Social Intelligence in Large LMscited by 220
- 2021TEACh: Task-driven Embodied Agents that Chatcited by 194
- 2022Co-Writing Screenplays and Theatre Scripts with Language Models: An Evaluation by Industry Professionalscited by 191
- 2019Learning to Speak and Act in a Fantasy Text Adventure Gamecited by 122
- 2018Evaluating Theory of Mind in Question Answeringcited by 64
11 more
- 2021MindCraft: Theory of Mind Modeling for Situated Dialogue in Collaborative Taskscited by 62
- 2020How to Motivate Your Dragon: Teaching Goal-Driven Agents to Speak and Act in Fantasy Worldscited by 35
- 2022Dungeons and Dragons as a Dialog Challenge for Artificial Intelligencecited by 35
- 2021Few-shot Language Coordination by Modeling Theory of Mindcited by 32
- 2021Learning Knowledge Graph-based World Models of Textual Environmentscited by 31
- 2022Reflect, Not Reflex: Inference-Based Common Ground Improves Dialogue Response Qualitycited by 22
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Citing papers per year: 2023: 5; 2024: 8; 2025: 7; 2026: 2.
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- 2024From Persona to Personalization: A Survey on Role-Playing Language Agentscited by 206
- 2023How FaR Are Large Language Models From Agents with Theory-of-Mind?cited by 75
- 2024OpenToM: A Comprehensive Benchmark for Evaluating Theory-of-Mind Reasoning Capabilities of Large Language Modelscited by 54
- 2024SimpleToM: Exposing the Gap between Explicit ToM Inference and Implicit ToM Application in LLMscited by 51
- 2024LLM Harmony: Multi-Agent Communication for Problem Solvingcited by 34
- 2023Towards A Holistic Landscape of Situated Theory of Mind in Large Language Modelscited by 32
- 2023Interactive Natural Language Processingcited by 31
- 2024InterIntent: Investigating Social Intelligence of LLMs via Intention Understanding in an Interactive Game Contextcited by 25
- 2025Theory of Mind in Large Language Models: Assessment and Enhancementcited by 24
- 2023CALYPSO: LLMs as Dungeon Masters' Assistantscited by 23
- 2025Teaching Language Models To Gather Information Proactivelycited by 14
- 2024Limits of Theory of Mind Modelling in Dialogue-Based Collaborative Plan Acquisitioncited by 10
10 more
- 2025Bayesian Social Deduction with Graph-Informed Language Modelscited by 8
- 2024You Have Thirteen Hours in Which to Solve the Labyrinth: Enhancing AI Game Masters with Function Callingcited by 4
- 2025XToM: Exploring the Multilingual Theory of Mind for Large Language Modelscited by 2
- 2023Utility-based Adaptive Teaching Strategies using Bayesian Theory of Mindcited by 1
- 2025Shall We Play a Game? Language Models for Open-ended Wargamescited by 1
- 2024Graph Integrated Language Transformers for Next Action Prediction in Complex Phone Callscited by 0
- 2025First Steps Towards Overhearing LLM Agents: A Case Study With Dungeons & Dragons Gameplaycited by 0
- 2025OnlineMate: An LLM-Based Multi-Agent Companion System for Cognitive Support in Online Learningcited by 0
- 2026Are LLMs Smarter Than Chimpanzees? An Evaluation on Perspective Taking and Knowledge State Estimationcited by 0
- 2026Does Theory of Mind Improvement Really Benefit Human-AI Interactions? Empirical Findings from Interactive Evaluationscited by 0
- 2026Does Theory of Mind Improvement Really Benefit Human-AI Interactions? Empirical Findings from Interactive Evaluations28 Apr 2026
- 2026Are LLMs Smarter Than Chimpanzees? An Evaluation on Perspective Taking and Knowledge State Estimation18 Jan 2026
- 2025Shall We Play a Game? Language Models for Open-ended Wargames21 Sep 2025
- 2025OnlineMate: An LLM-Based Multi-Agent Companion System for Cognitive Support in Online Learning18 Sep 2025
- 2025Teaching Language Models To Gather Information Proactively28 Jul 2025
- 2025Bayesian Social Deduction with Graph-Informed Language Models21 Jun 2025
- 2025XToM: Exploring the Multilingual Theory of Mind for Large Language Models3 Jun 2025
- 2025First Steps Towards Overhearing LLM Agents: A Case Study With Dungeons & Dragons Gameplay28 May 2025
- 2025Theory of Mind in Large Language Models: Assessment and Enhancement26 Apr 2025
- 2024SimpleToM: Exposing the Gap between Explicit ToM Inference and Implicit ToM Application in LLMs17 Oct 2024
- 2024You Have Thirteen Hours in Which to Solve the Labyrinth: Enhancing AI Game Masters with Function Calling11 Sep 2024
- 2024InterIntent: Investigating Social Intelligence of LLMs via Intention Understanding in an Interactive Game Context18 Jun 2024
10 more
- 2024Limits of Theory of Mind Modelling in Dialogue-Based Collaborative Plan Acquisition21 May 2024
- 2024From Persona to Personalization: A Survey on Role-Playing Language Agents28 Apr 2024
- 2024Graph Integrated Language Transformers for Next Action Prediction in Complex Phone Calls11 Apr 2024
- 2024OpenToM: A Comprehensive Benchmark for Evaluating Theory-of-Mind Reasoning Capabilities of Large Language Models8 Feb 2024
- 2024LLM Harmony: Multi-Agent Communication for Problem Solving2 Jan 2024
- 2023Towards A Holistic Landscape of Situated Theory of Mind in Large Language Models30 Oct 2023
- 2023How FaR Are Large Language Models From Agents with Theory-of-Mind?4 Oct 2023
- 2023Utility-based Adaptive Teaching Strategies using Bayesian Theory of Mind29 Sep 2023
- 2023CALYPSO: LLMs as Dungeon Masters' Assistants15 Aug 2023
- 2023Interactive Natural Language Processing22 May 2023
- 2024From Persona to Personalization: A Survey on Role-Playing Language Agentscited by 206
- 2023How FaR Are Large Language Models From Agents with Theory-of-Mind?cited by 75
- 2024LLM Harmony: Multi-Agent Communication for Problem Solvingcited by 34
- 2024You Have Thirteen Hours in Which to Solve the Labyrinth: Enhancing AI Game Masters with Function Callingcited by 4
- 2025First Steps Towards Overhearing LLM Agents: A Case Study With Dungeons & Dragons Gameplaycited by 0
- 2025OnlineMate: An LLM-Based Multi-Agent Companion System for Cognitive Support in Online Learningcited by 0
- 2025OnlineMate: An LLM-Based Multi-Agent Companion System for Cognitive Support in Online Learning18 Sep 2025
- 2025First Steps Towards Overhearing LLM Agents: A Case Study With Dungeons & Dragons Gameplay28 May 2025
- 2024You Have Thirteen Hours in Which to Solve the Labyrinth: Enhancing AI Game Masters with Function Calling11 Sep 2024
- 2024From Persona to Personalization: A Survey on Role-Playing Language Agents28 Apr 2024
- 2024LLM Harmony: Multi-Agent Communication for Problem Solving2 Jan 2024
- 2023How FaR Are Large Language Models From Agents with Theory-of-Mind?4 Oct 2023
- 2024SimpleToM: Exposing the Gap between Explicit ToM Inference and Implicit ToM Application in LLMscited by 51
- 2023Towards A Holistic Landscape of Situated Theory of Mind in Large Language Modelscited by 32
- 2023Interactive Natural Language Processingcited by 31
- 2024InterIntent: Investigating Social Intelligence of LLMs via Intention Understanding in an Interactive Game Contextcited by 25
- 2025Theory of Mind in Large Language Models: Assessment and Enhancementcited by 24
- 2023CALYPSO: LLMs as Dungeon Masters' Assistantscited by 23
- 2025Teaching Language Models To Gather Information Proactivelycited by 14
- 2024Limits of Theory of Mind Modelling in Dialogue-Based Collaborative Plan Acquisitioncited by 10
- 2025Bayesian Social Deduction with Graph-Informed Language Modelscited by 8
- 2025XToM: Exploring the Multilingual Theory of Mind for Large Language Modelscited by 2
- 2023Utility-based Adaptive Teaching Strategies using Bayesian Theory of Mindcited by 1
- 2025Shall We Play a Game? Language Models for Open-ended Wargamescited by 1
12 most cited of 15 All 15 (JSON)
- 2026Does Theory of Mind Improvement Really Benefit Human-AI Interactions? Empirical Findings from Interactive Evaluations28 Apr 2026
- 2026Are LLMs Smarter Than Chimpanzees? An Evaluation on Perspective Taking and Knowledge State Estimation18 Jan 2026
- 2025Shall We Play a Game? Language Models for Open-ended Wargames21 Sep 2025
- 2025Teaching Language Models To Gather Information Proactively28 Jul 2025
- 2025Bayesian Social Deduction with Graph-Informed Language Models21 Jun 2025
- 2025XToM: Exploring the Multilingual Theory of Mind for Large Language Models3 Jun 2025
- 2025Theory of Mind in Large Language Models: Assessment and Enhancement26 Apr 2025
- 2024SimpleToM: Exposing the Gap between Explicit ToM Inference and Implicit ToM Application in LLMs17 Oct 2024
- 2024InterIntent: Investigating Social Intelligence of LLMs via Intention Understanding in an Interactive Game Context18 Jun 2024
- 2024Limits of Theory of Mind Modelling in Dialogue-Based Collaborative Plan Acquisition21 May 2024
- 2024Graph Integrated Language Transformers for Next Action Prediction in Complex Phone Calls11 Apr 2024
- 2023Towards A Holistic Landscape of Situated Theory of Mind in Large Language Models30 Oct 2023
12 newest of 15 All 15 (JSON)