mlsanityData to 7 Oct 2026

I love your chain mail! Making knights smile in a fantasy game world: Open-domain goal-oriented dialogue agents

arXiv 2002.02878 ↗First posted 7 Feb 2020cs.AI cs.CL stat.MLcited by 7

Not on the map. Why?

Abstract (arXiv)

Dialogue research tends to distinguish between chit-chat and goal-oriented tasks. While the former is arguably more naturalistic and has a wider use of language, the latter has clearer metrics and a straightforward learning signal. Humans effortlessly combine the two, for example engaging in chit-chat with the goal of exchanging information or eliciting a specific response. Here, we bridge the divide between these two domains in the setting of a rich multi-player text-based fantasy environment where agents and humans engage in both actions and dialogue. Specifically, we train a goal-oriented model with reinforcement learning against an imitation-learned ``chit-chat'' model with two approaches: the policy either learns to pick a topic or learns to pick an utterance given the top-K utterances from the chit-chat model. We show that both models outperform an inverse model baseline and can converse naturally with their dialogue partner in order to achieve goals.

Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). First posted on arXiv 7 Feb 2020.

Builds on

No reference list yet.

Built on by

Cited by year

Citing papers per year: 2021: 4; 2022: 1; 2023: 2.

7 papers.