mlsanityData to 7 Oct 2026

SSGVS: Semantic Scene Graph-to-Video Synthesis

arXiv 2211.06119 ↗First posted 11 Nov 2022cs.CVcited by 8

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Abstract (arXiv)

As a natural extension of the image synthesis task, video synthesis has attracted a lot of interest recently. Many image synthesis works utilize class labels or text as guidance. However, neither labels nor text can provide explicit temporal guidance, such as when an action starts or ends. To overcome this limitation, we introduce semantic video scene graphs as input for video synthesis, as they represent the spatial and temporal relationships between objects in the scene. Since video scene graphs are usually temporally discrete annotations, we propose a video scene graph (VSG) encoder that not only encodes the existing video scene graphs but also predicts the graph representations for unlabeled frames. The VSG encoder is pre-trained with different contrastive multi-modal losses. A semantic scene graph-to-video synthesis framework (SSGVS), based on the pre-trained VSG encoder, VQ-VAE, and auto-regressive Transformer, is proposed to synthesize a video given an initial scene image and a non-fixed number of semantic scene graphs. We evaluate SSGVS and other state-of-the-art video synthesis models on the Action Genome dataset and demonstrate the positive significance of video scene graphs in video synthesis. The source code will be released.

Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 56 of its 68 references that are in the map. First posted on arXiv 11 Nov 2022.

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56 of 68 references.

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