mlsanityData to 14 Oct 2026

MSRL: Distributed Reinforcement Learning with Dataflow Fragments

arXiv 2210.00882 ↗First posted 3 Oct 2022cs.LG cs.AI cs.DCcited by 4

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Abstract (arXiv)

Reinforcement learning (RL) trains many agents, which is resource-intensive and must scale to large GPU clusters. Different RL training algorithms offer different opportunities for distributing and parallelising the computation. Yet, current distributed RL systems tie the definition of RL algorithms to their distributed execution: they hard-code particular distribution strategies and only accelerate specific parts of the computation (e.g. policy network updates) on GPU workers. Fundamentally, current systems lack abstractions that decouple RL algorithms from their execution. We describe MindSpore Reinforcement Learning (MSRL), a distributed RL training system that supports distribution policies that govern how RL training computation is parallelised and distributed on cluster resources, without requiring changes to the algorithm implementation. MSRL introduces the new abstraction of a fragmented dataflow graph, which maps Python functions from an RL algorithm's training loop to parallel computational fragments. Fragments are executed on different devices by translating them to low-level dataflow representations, e.g. computational graphs as supported by deep learning engines, CUDA implementations or multi-threaded CPU processes. We show that MSRL subsumes the distribution strategies of existing systems, while scaling RL training to 64 GPUs.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 27 of its 67 references that are in the map. First posted on arXiv 3 Oct 2022.

Builds on

27 of 67 references.

References · 27

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15 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 1; 2024: 1; 2025: 1; 2026: 1.

4 papers.