WarpDrive: Extremely Fast End-to-End Deep Multi-Agent Reinforcement Learning on a GPU
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Abstract (arXiv)
Deep reinforcement learning (RL) is a powerful framework to train decision-making models in complex environments. However, RL can be slow as it requires repeated interaction with a simulation of the environment. In particular, there are key system engineering bottlenecks when using RL in complex environments that feature multiple agents with high-dimensional state, observation, or action spaces. We present WarpDrive, a flexible, lightweight, and easy-to-use open-source RL framework that implements end-to-end deep multi-agent RL on a single GPU (Graphics Processing Unit), built on PyCUDA and PyTorch. Using the extreme parallelization capability of GPUs, WarpDrive enables orders-of-magnitude faster RL compared to common implementations that blend CPU simulations and GPU models. Our design runs simulations and the agents in each simulation in parallel. It eliminates data copying between CPU and GPU. It also uses a single simulation data store on the GPU that is safely updated in-place. WarpDrive provides a lightweight Python interface and flexible environment wrappers that are easy to use and extend. Together, this allows the user to easily run thousands of concurrent multi-agent simulations and train on extremely large batches of experience. Through extensive experiments, we verify that WarpDrive provides high-throughput and scales almost linearly to many agents and parallel environments. For example, WarpDrive yields 2.9 million environment steps/second with 2000 environments and 1000 agents (at least 100x higher throughput compared to a CPU implementation) in a benchmark Tag simulation. As such, WarpDrive is a fast and extensible multi-agent RL platform to significantly accelerate research and development.
Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 12 of its 27 references that are in the map. First posted on arXiv 31 Aug 2021.
Builds on
12 of 27 references.
References · 12
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Citing papers per year: 2022: 5; 2023: 2; 2024: 1; 2025: 0; 2026: 2.
10 papers.
- 2023Heterogeneous-Agent Reinforcement Learningcited by 67
- 2022EnvPool: A Highly Parallel Reinforcement Learning Environment Execution Enginecited by 58
- 2023Multi-agent Reinforcement Learning: A Comprehensive Surveycited by 30
- 2022Phantom -- A RL-driven multi-agent framework to model complex systemscited by 5
- 2022MSRL: Distributed Reinforcement Learning with Dataflow Fragmentscited by 4
- 2022Analyzing Micro-Founded General Equilibrium Models with Many Agents using Deep Reinforcement Learningcited by 1
- 2022High Performance Simulation for Scalable Multi-Agent Reinforcement Learningcited by 0
- 2024Enabling High Data Throughput Reinforcement Learning on GPUs: A Domain Agnostic Framework for Data-Driven Scientific Researchcited by 0
- 2026KAGE-Bench: Fast Known-Axis Visual Generalization Evaluation for Reinforcement Learningcited by 0
- 2026FALCON-S: Fixed-wing ground-effect Aerodynamics Simulator and Flight Control Learning Suitecited by 0
- 2026FALCON-S: Fixed-wing ground-effect Aerodynamics Simulator and Flight Control Learning Suite5 Sep 2026
- 2026KAGE-Bench: Fast Known-Axis Visual Generalization Evaluation for Reinforcement Learning20 Jan 2026
- 2024Enabling High Data Throughput Reinforcement Learning on GPUs: A Domain Agnostic Framework for Data-Driven Scientific Research1 Aug 2024
- 2023Multi-agent Reinforcement Learning: A Comprehensive Survey15 Dec 2023
- 2023Heterogeneous-Agent Reinforcement Learning19 Apr 2023
- 2022Phantom -- A RL-driven multi-agent framework to model complex systems12 Oct 2022
- 2022MSRL: Distributed Reinforcement Learning with Dataflow Fragments3 Oct 2022
- 2022High Performance Simulation for Scalable Multi-Agent Reinforcement Learning8 Jul 2022
- 2022EnvPool: A Highly Parallel Reinforcement Learning Environment Execution Engine21 Jun 2022
- 2022Analyzing Micro-Founded General Equilibrium Models with Many Agents using Deep Reinforcement Learning3 Jan 2022