Putting the Con in Context: Identifying Deceptive Actors in the Game of Mafia
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Abstract (arXiv)
While neural networks demonstrate a remarkable ability to model linguistic content, capturing contextual information related to a speaker's conversational role is an open area of research. In this work, we analyze the effect of speaker role on language use through the game of Mafia, in which participants are assigned either an honest or a deceptive role. In addition to building a framework to collect a dataset of Mafia game records, we demonstrate that there are differences in the language produced by players with different roles. We confirm that classification models are able to rank deceptive players as more suspicious than honest ones based only on their use of language. Furthermore, we show that training models on two auxiliary tasks outperforms a standard BERT-based text classification approach. We also present methods for using our trained models to identify features that distinguish between player roles, which could be used to assist players during the Mafia game.
Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). Builds on 7 of its 31 references that are in the map. First posted on arXiv 5 Jul 2022.
Builds on
7 of 31 references.
References · 7
- 2017Attention Is All You Needcited by 59,932
- 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,204
- 2019Evaluating Gender Bias in Machine Translationcited by 247
- 2017Deal or No Deal? End-to-End Learning for Negotiation Dialoguescited by 202
- 2017Racial Disparity in Natural Language Processing: A Case Study of Social Media African-American Englishcited by 69
- 2015Linguistic Harbingers of Betrayal: A Case Study on an Online Strategy Gamecited by 16
- 2018The Mafiascum Dataset: A Large Text Corpus for Deception Detectioncited by 8
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Citing papers per year: 2023: 3; 2024: 3; 2025: 3; 2026: 4.
13 papers.
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- 2023Hoodwinked: Deception and Cooperation in a Text-Based Game for Language Modelscited by 46
- 2024Werewolf Arena: A Case Study in LLM Evaluation via Social Deductioncited by 42
- 2024InterIntent: Investigating Social Intelligence of LLMs via Intention Understanding in an Interactive Game Contextcited by 25
- 2023Modeling Cross-Cultural Pragmatic Inference with Codenames Duetcited by 20
- 2023Long-Horizon Dialogue Understanding for Role Identification in the Game of Avalon with Large Language Modelscited by 12
- 2024More Victories, Less Cooperation: Assessing Cicero's Diplomacy Playcited by 9
- 2025Bayesian Social Deduction with Graph-Informed Language Modelscited by 8
- 2025Time to Talk: LLM Agents for Asynchronous Group Communication in Mafia Gamescited by 5
- 2026Hidden in Plain Text: Measuring LLM Deception Quality Against Human Baselines Using Social Deduction Gamescited by 2
- 2026MafiaScope: Non-Invasive, Time-Resolved Belief Probing for LLM Agents in Social Deduction Gamescited by 2
- 2025CSP4SDG: Constraint and Information-Theory Based Role Identification in Social Deduction Games with LLM-Enhanced Inferencecited by 0
- 2026Can Agents Deceive? Evaluating Reasoning and Deception in ParliamentBench using a Social Deduction Gamecited by 0
- 2026Detecting AI Impostors: How Do Middle Schoolers Identify LLM Agents in a Live Collaborative Setting?31 Aug 2026
- 2026Can Agents Deceive? Evaluating Reasoning and Deception in ParliamentBench using a Social Deduction Game30 Jul 2026
- 2026MafiaScope: Non-Invasive, Time-Resolved Belief Probing for LLM Agents in Social Deduction Games12 Jul 2026
- 2026Hidden in Plain Text: Measuring LLM Deception Quality Against Human Baselines Using Social Deduction Games20 Jan 2026
- 2025CSP4SDG: Constraint and Information-Theory Based Role Identification in Social Deduction Games with LLM-Enhanced Inference9 Nov 2025
- 2025Bayesian Social Deduction with Graph-Informed Language Models21 Jun 2025
- 2025Time to Talk: LLM Agents for Asynchronous Group Communication in Mafia Games5 Jun 2025
- 2024Werewolf Arena: A Case Study in LLM Evaluation via Social Deduction18 Jul 2024
- 2024InterIntent: Investigating Social Intelligence of LLMs via Intention Understanding in an Interactive Game Context18 Jun 2024
- 2024More Victories, Less Cooperation: Assessing Cicero's Diplomacy Play7 Jun 2024
- 2023Long-Horizon Dialogue Understanding for Role Identification in the Game of Avalon with Large Language Models9 Nov 2023
- 2023Hoodwinked: Deception and Cooperation in a Text-Based Game for Language Models5 Jul 2023
1 more
- 2025Time to Talk: LLM Agents for Asynchronous Group Communication in Mafia Gamescited by 5
- 2026MafiaScope: Non-Invasive, Time-Resolved Belief Probing for LLM Agents in Social Deduction Gamescited by 2
- 2026Detecting AI Impostors: How Do Middle Schoolers Identify LLM Agents in a Live Collaborative Setting?cited by 0
- 2026Detecting AI Impostors: How Do Middle Schoolers Identify LLM Agents in a Live Collaborative Setting?31 Aug 2026
- 2026MafiaScope: Non-Invasive, Time-Resolved Belief Probing for LLM Agents in Social Deduction Games12 Jul 2026
- 2025Time to Talk: LLM Agents for Asynchronous Group Communication in Mafia Games5 Jun 2025
- 2023Hoodwinked: Deception and Cooperation in a Text-Based Game for Language Modelscited by 46
- 2024Werewolf Arena: A Case Study in LLM Evaluation via Social Deductioncited by 42
- 2024InterIntent: Investigating Social Intelligence of LLMs via Intention Understanding in an Interactive Game Contextcited by 25
- 2023Modeling Cross-Cultural Pragmatic Inference with Codenames Duetcited by 20
- 2023Long-Horizon Dialogue Understanding for Role Identification in the Game of Avalon with Large Language Modelscited by 12
- 2024More Victories, Less Cooperation: Assessing Cicero's Diplomacy Playcited by 9
- 2025Bayesian Social Deduction with Graph-Informed Language Modelscited by 8
- 2026Hidden in Plain Text: Measuring LLM Deception Quality Against Human Baselines Using Social Deduction Gamescited by 2
- 2025CSP4SDG: Constraint and Information-Theory Based Role Identification in Social Deduction Games with LLM-Enhanced Inferencecited by 0
- 2026Hidden in Plain Text: Measuring LLM Deception Quality Against Human Baselines Using Social Deduction Games20 Jan 2026
- 2025CSP4SDG: Constraint and Information-Theory Based Role Identification in Social Deduction Games with LLM-Enhanced Inference9 Nov 2025
- 2025Bayesian Social Deduction with Graph-Informed Language Models21 Jun 2025
- 2024Werewolf Arena: A Case Study in LLM Evaluation via Social Deduction18 Jul 2024
- 2024InterIntent: Investigating Social Intelligence of LLMs via Intention Understanding in an Interactive Game Context18 Jun 2024
- 2024More Victories, Less Cooperation: Assessing Cicero's Diplomacy Play7 Jun 2024
- 2023Long-Horizon Dialogue Understanding for Role Identification in the Game of Avalon with Large Language Models9 Nov 2023
- 2023Hoodwinked: Deception and Cooperation in a Text-Based Game for Language Models5 Jul 2023
- 2023Modeling Cross-Cultural Pragmatic Inference with Codenames Duet4 Jun 2023