mlsanityData to 7 Oct 2026

Hidden in Plain Text: Measuring LLM Deception Quality Against Human Baselines Using Social Deduction Games

arXiv 2601.13709 ↗First posted 20 Jan 2026cs.AI cs.CL cs.CYcited by 2

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Abstract (arXiv)

Large Language Model (LLM) agents are increasingly used in many applications, raising concerns about their safety. While previous work has shown that LLMs can deceive in controlled tasks, less is known about their ability to deceive using natural language in social contexts. In this paper, we study deception in the Social Deduction Game (SDG) Mafia, where success is dependent on deceiving others through conversation. Unlike previous SDG studies, we use an asynchronous multi-agent framework which better simulates realistic social contexts. We simulate 35 Mafia games with GPT-4o LLM agents. We then create a Mafia Detector using GPT-4-Turbo to analyze game transcripts without player role information to predict the mafia players. We use prediction accuracy as a surrogate marker for deception quality. We compare this prediction accuracy to that of 28 human games and a random baseline. Results show that the Mafia Detector's mafia prediction accuracy is lower on LLM games than on human games. The result is consistent regardless of the game days and the number of mafias detected. This indicates that LLMs blend in better and thus deceive more effectively. We also release a dataset of LLM Mafia transcripts to support future research. Our findings underscore both the sophistication and risks of LLM deception in social contexts.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 15 of its 26 references that are in the map. First posted on arXiv 20 Jan 2026.

Builds on

15 of 26 references.

References · 15

  1. 2022Chain-of-Thought Prompting Elicits Reasoning in Large Language Modelscited by 12,302
  2. 2023Exploring Large Language Models for Communication Games: An Empirical Study on Werewolfcited by 238
  3. 2023AI Deception: A Survey of Examples, Risks, and Potential Solutionscited by 185
  4. 2024RE-Bench: Evaluating frontier AI R&D capabilities of language model agents against human expertscited by 153
  5. 2023Language Agents with Reinforcement Learning for Strategic Play in the Werewolf Gamecited by 148
  6. 2023Large Language Models can Strategically Deceive their Users when Put Under Pressurecited by 132
  7. 2023How to Catch an AI Liar: Lie Detection in Black-Box LLMs by Asking Unrelated Questionscited by 82
  8. 2024Truth is Universal: Robust Detection of Lies in LLMscited by 78
  9. 2023Hoodwinked: Deception and Cooperation in a Text-Based Game for Language Modelscited by 46
  10. 2024Werewolf Arena: A Case Study in LLM Evaluation via Social Deductioncited by 42
  11. 2025TextArenacited by 24
  12. 2024Learning to Discuss Strategically: A Case Study on One Night Ultimate Werewolfcited by 22
3 more
  1. 2022Putting the Con in Context: Identifying Deceptive Actors in the Game of Mafiacited by 13
  2. 2018The Mafiascum Dataset: A Large Text Corpus for Deception Detectioncited by 8
  3. 2025Time to Talk: LLM Agents for Asynchronous Group Communication in Mafia Gamescited by 5

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Citing papers per year: 2026: 2.

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  1. 2025Among Us: A Sandbox for Measuring and Detecting Agentic Deception
  2. 2026Evaluating Large Language Models in a Complex Hidden Role Game
  3. 2026Lying to Win: Assessing LLM Deception through Human-AI Games and Parallel-World Probing
  4. 2026LieCraft: A Multi-Agent Framework for Evaluating Deceptive Capabilities in Language Models
  5. 2026DecepEval: A Benchmark for Evaluating Deception in LLM Agents
  6. 2024Fine-Grained and Thematic Evaluation of LLMs in Social Deduction Game
  7. 2025The Traitors: Deception and Trust in Multi-Agent Language Model Simulations
  8. 2026MafiaScope: Non-Invasive, Time-Resolved Belief Probing for LLM Agents in Social Deduction Games