mlsanityData to 7 Oct 2026

Importance Weighted Structure Learning for Scene Graph Generation

arXiv 2205.07017 ↗First posted 14 May 2022cs.CVcited by 4

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Abstract (arXiv)

Scene graph generation is a structured prediction task aiming to explicitly model objects and their relationships via constructing a visually-grounded scene graph for an input image. Currently, the message passing neural network based mean field variational Bayesian methodology is the ubiquitous solution for such a task, in which the variational inference objective is often assumed to be the classical evidence lower bound. However, the variational approximation inferred from such loose objective generally underestimates the underlying posterior, which often leads to inferior generation performance. In this paper, we propose a novel importance weighted structure learning method aiming to approximate the underlying log-partition function with a tighter importance weighted lower bound, which is computed from multiple samples drawn from a reparameterizable Gumbel-Softmax sampler. A generic entropic mirror descent algorithm is applied to solve the resulting constrained variational inference task. The proposed method achieves the state-of-the-art performance on various popular scene graph generation benchmarks.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 44 of its 61 references that are in the map. First posted on arXiv 14 May 2022.

Builds on

44 of 61 references.

References · 44

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32 more
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4 papers.