mlsanityData to 7 Oct 2026

Hierarchical Memory Learning for Fine-Grained Scene Graph Generation

arXiv 2203.06907 ↗First posted 14 Mar 2022cs.CVcited by 15

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Abstract (arXiv)

As far as Scene Graph Generation (SGG), coarse and fine predicates mix in the dataset due to the crowd-sourced labeling, and the long-tail problem is also pronounced. Given this tricky situation, many existing SGG methods treat the predicates equally and learn the model under the supervision of mixed-granularity predicates in one stage, leading to relatively coarse predictions. In order to alleviate the negative impact of the suboptimum mixed-granularity annotation and long-tail effect problems, this paper proposes a novel Hierarchical Memory Learning (HML) framework to learn the model from simple to complex, which is similar to the human beings' hierarchical memory learning process. After the autonomous partition of coarse and fine predicates, the model is first trained on the coarse predicates and then learns the fine predicates. In order to realize this hierarchical learning pattern, this paper, for the first time, formulates the HML framework using the new Concept Reconstruction (CR) and Model Reconstruction (MR) constraints. It is worth noticing that the HML framework can be taken as one general optimization strategy to improve various SGG models, and significant improvement can be achieved on the SGG benchmark (i.e., Visual Genome).

Key facts. Cited by 15 papers in the map (data through 7 Oct 2026). Builds on 50 of its 65 references that are in the map. First posted on arXiv 14 Mar 2022.

Builds on

50 of 65 references.

References · 50

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