Fast and Data Efficient Reinforcement Learning from Pixels via Non-Parametric Value Approximation
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Abstract (arXiv)
We present Nonparametric Approximation of Inter-Trace returns (NAIT), a Reinforcement Learning algorithm for discrete action, pixel-based environments that is both highly sample and computation efficient. NAIT is a lazy-learning approach with an update that is equivalent to episodic Monte-Carlo on episode completion, but that allows the stable incorporation of rewards while an episode is ongoing. We make use of a fixed domain-agnostic representation, simple distance based exploration and a proximity graph-based lookup to facilitate extremely fast execution. We empirically evaluate NAIT on both the 26 and 57 game variants of ATARI100k where, despite its simplicity, it achieves competitive performance in the online setting with greater than 100x speedup in wall-time.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 22 of its 38 references that are in the map. First posted on arXiv 7 Mar 2022.
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References · 22
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Citing papers per year: 2022: 2.
2 papers.
- 2022Human-level Atari 200x fastercited by 28
- 2022Value-Consistent Representation Learning for Data-Efficient Reinforcement Learningcited by 15
- 2022Human-level Atari 200x faster15 Sep 2022
- 2022Value-Consistent Representation Learning for Data-Efficient Reinforcement Learning25 Jun 2022