mlsanityData to 14 Oct 2026

PhysXNet: A Customizable Approach for LearningCloth Dynamics on Dressed People

arXiv 2111.07195 ↗First posted 13 Nov 2021cs.CVcited by 1

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Abstract (arXiv)

We introduce PhysXNet, a learning-based approach to predict the dynamics of deformable clothes given 3D skeleton motion sequences of humans wearing these clothes. The proposed model is adaptable to a large variety of garments and changing topologies, without need of being retrained. Such simulations are typically carried out by physics engines that require manual human expertise and are subjectto computationally intensive computations. PhysXNet, by contrast, is a fully differentiable deep network that at inference is able to estimate the geometry of dense cloth meshes in a matter of milliseconds, and thus, can be readily deployed as a layer of a larger deep learning architecture. This efficiency is achieved thanks to the specific parameterization of the clothes we consider, based on 3D UV maps encoding spatial garment displacements. The problem is then formulated as a mapping between the human kinematics space (represented also by 3D UV maps of the undressed body mesh) into the clothes displacement UV maps, which we learn using a conditional GAN with a discriminator that enforces feasible deformations. We train simultaneously our model for three garment templates, tops, bottoms and dresses for which we simulate deformations under 50 different human actions. Nevertheless, the UV map representation we consider allows encapsulating many different cloth topologies, and at test we can simulate garments even if we did not specifically train for them. A thorough evaluation demonstrates that PhysXNet delivers cloth deformations very close to those computed with the physical engine, opening the door to be effectively integrated within deeplearning pipelines.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 23 of its 40 references that are in the map. First posted on arXiv 13 Nov 2021.

Builds on

23 of 40 references.

References · 23

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  12. 2020SIZER: A Dataset and Model for Parsing 3D Clothing and Learning Size Sensitive 3D Clothingcited by 87
11 more
  1. 2021Self-Supervised Collision Handling via Generative 3D Garment Models for Virtual Try-Oncited by 81
  2. 2018GarNet: A Two-Stream Network for Fast and Accurate 3D Cloth Drapingcited by 69
  3. 20193DPeople: Modeling the Geometry of Dressed Humanscited by 58
  4. 2018Learning a Shared Shape Space for Multimodal Garment Designcited by 52
  5. 2020Fully Convolutional Graph Neural Networks for Parametric Virtual Try-Oncited by 48
  6. 2019SimulCap : Single-View Human Performance Capture with Cloth Simulationcited by 41
  7. 2020Deep Physics-aware Inference of Cloth Deformation for Monocular Human Performance Capturecited by 30
  8. 2018A Pixel-Based Framework for Data-Driven Clothingcited by 28
  9. 2020Deep Detail Enhancement for Any Garmentcited by 22
  10. 2019Coercing Machine Learning to Output Physically Accurate Resultscited by 10
  11. 2021AVATAR: Blender add-on for fast creation of 3D human modelscited by 1

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