Dynamic Iterative Refinement for Efficient 3D Hand Pose Estimation
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Abstract (arXiv)
While hand pose estimation is a critical component of most interactive extended reality and gesture recognition systems, contemporary approaches are not optimized for computational and memory efficiency. In this paper, we propose a tiny deep neural network of which partial layers are recursively exploited for refining its previous estimations. During its iterative refinements, we employ learned gating criteria to decide whether to exit from the weight-sharing loop, allowing per-sample adaptation in our model. Our network is trained to be aware of the uncertainty in its current predictions to efficiently gate at each iteration, estimating variances after each loop for its keypoint estimates. Additionally, we investigate the effectiveness of end-to-end and progressive training protocols for our recursive structure on maximizing the model capacity. With the proposed setting, our method consistently outperforms state-of-the-art 2D/3D hand pose estimation approaches in terms of both accuracy and efficiency for widely used benchmarks.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 37 of its 56 references that are in the map. First posted on arXiv 11 Nov 2021.
Builds on
37 of 56 references.
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25 more
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Built on by
Citing papers per year: 2022: 1; 2023: 1; 2024: 0; 2025: 0; 2026: 1.
3 papers.
- 2023An Outlook into the Future of Egocentric Visioncited by 84
- 2022Interacting Hand-Object Pose Estimation via Dense Mutual Attentioncited by 22
- 2026Rethinking Graph Convolution for 2D-to-3D Hand Pose Liftingcited by 0
- 2026Rethinking Graph Convolution for 2D-to-3D Hand Pose Lifting13 May 2026
- 2023An Outlook into the Future of Egocentric Vision14 Aug 2023
- 2022Interacting Hand-Object Pose Estimation via Dense Mutual Attention16 Nov 2022