mlsanityData to 14 Oct 2026

Solving Multi-Arm Bandit Using a Few Bits of Communication

arXiv 2111.06067 ↗First posted 11 Nov 2021cs.LGcited by 16

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Abstract (arXiv)

The multi-armed bandit (MAB) problem is an active learning framework that aims to select the best among a set of actions by sequentially observing rewards. Recently, it has become popular for a number of applications over wireless networks, where communication constraints can form a bottleneck. Existing works usually fail to address this issue and can become infeasible in certain applications. In this paper we address the communication problem by optimizing the communication of rewards collected by distributed agents. By providing nearly matching upper and lower bounds, we tightly characterize the number of bits needed per reward for the learner to accurately learn without suffering additional regret. In particular, we establish a generic reward quantization algorithm, QuBan, that can be applied on top of any (no-regret) MAB algorithm to form a new communication-efficient counterpart, that requires only a few (as low as 3) bits to be sent per iteration while preserving the same regret bound. Our lower bound is established via constructing hard instances from a subgaussian distribution. Our theory is further corroborated by numerically experiments.

Key facts. Cited by 16 papers in the map (data through 14 Oct 2026). Builds on 7 of its 46 references that are in the map. First posted on arXiv 11 Nov 2021.

Builds on

7 of 46 references.

References · 7

  1. 2013Learning to Optimize Via Posterior Samplingcited by 256
  2. 2016QSGD: Communication-Efficient SGD via Gradient Quantization and Encodingcited by 147
  3. 2019Regret Bounds for Batched Banditscited by 49
  4. 2019A Survey on Practical Applications of Multi-Armed and Contextual Banditscited by 45
  5. 2019RATQ: A Universal Fixed-Length Quantizer for Stochastic Optimizationcited by 23
  6. 2019On Distributed Quantization for Classificationcited by 9
  7. 2020One-bit feedback is sufficient for upper confidence bound policiescited by 1

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Citing papers per year: 2022: 6; 2023: 4; 2024: 1; 2025: 2; 2026: 3.

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  1. 2025Quantile Multi-Armed Bandits with 1-bit Feedback
  2. 2020Distributed Cooperative Decision Making in Multi-agent Multi-armed Bandits
  3. 2024The Bandit Whisperer: Communication Learning for Restless Bandits
  4. 2023Federated Linear Bandit Learning via Over-the-Air Computation
  5. 2025A Framework for Fair Evaluation of Variance-Aware Bandit Algorithms
  6. 2026Coordinating the Unknown Lipschitz Constant in Multiplayer Bandits
  7. 2023Multi-Armed Bandits and Quantum Channel Oracles
  8. 2025Multi-Armed Bandits With Machine Learning-Generated Surrogate Rewards