mlsanityData to 14 Oct 2026

Rate-Constrained Remote Contextual Bandits

arXiv 2204.12620 ↗First posted 26 Apr 2022cs.LG cs.IT math.ITcited by 5

Not on the map. Why?

Abstract (arXiv)

We consider a rate-constrained contextual multi-armed bandit (RC-CMAB) problem, in which a group of agents are solving the same contextual multi-armed bandit (CMAB) problem. However, the contexts are observed by a remotely connected entity, i.e., the decision-maker, that updates the policy to maximize the returned rewards, and communicates the arms to be sampled by the agents to a controller over a rate-limited communications channel. This framework can be applied to personalized ad placement, whenever the content owner observes the website visitors, and hence has the context, but needs to transmit the ads to be shown to a controller that is in charge of placing the marketing content. Consequently, the rate-constrained CMAB (RC-CMAB) problem requires the study of lossy compression schemes for the policy to be employed whenever the constraint on the channel rate does not allow the uncompressed transmission of the decision-maker's intentions. We characterize the fundamental information theoretic limits of this problem by letting the number of agents go to infinity, and study the regret that can be achieved, identifying the two distinct rate regions leading to linear and sub-linear regrets respectively. We then analyze the optimal compression scheme achievable in the limit with infinite agents, when using the forward and reverse KL divergence as distortion metric. Based on this, we also propose a practical coding scheme, and provide numerical results.

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 24 of its 48 references that are in the map. First posted on arXiv 26 Apr 2022.

Builds on

24 of 48 references.

References · 24

  1. 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,885
  2. 2015Deep Compression: Compressing Deep Neural Networks with Pruning, Trained Quantization and Huffman Codingcited by 2,329
  3. 2016Asynchronous Methods for Deep Reinforcement Learningcited by 2,258
  4. 2020What is the State of Neural Network Pruning?cited by 583
  5. 2016Learning to Communicate with Deep Multi-Agent Reinforcement Learningcited by 575
  6. 2018Reinforcement Learning and Control as Probabilistic Inference: Tutorial and Reviewcited by 482
  7. 2016Learning Multiagent Communication with Backpropagationcited by 366
  8. 2013Learning to Optimize Via Posterior Samplingcited by 256
  9. 2020Learning Robust Representations via Multi-View Information Bottleneckcited by 191
  10. 2016Multi-Agent Cooperation and the Emergence of (Natural) Languagecited by 185
  11. 2021Distributed Learning in Wireless Networks: Recent Progress and Future Challengescited by 129
  12. 2017Emergence of Language with Multi-agent Games: Learning to Communicate with Sequences of Symbolscited by 125
12 more
  1. 2016Simple Bayesian Algorithms for Best Arm Identificationcited by 117
  2. 2019Generalization in Reinforcement Learning with Selective Noise Injection and Information Bottleneckcited by 101
  3. 2018Wireless Network Intelligence at the Edgecited by 92
  4. 2019InfoBot: Transfer and Exploration via the Information Bottleneckcited by 78
  5. 2017Efficient Parallel Methods for Deep Reinforcement Learningcited by 32
  6. 2020PoPS: Policy Pruning and Shrinking for Deep Reinforcement Learningcited by 30
  7. 2021Multi-Agent Multi-Armed Bandits with Limited Communicationcited by 29
  8. 2021An Information-Theoretic Justification for Model Pruningcited by 25
  9. 2021Single-Shot Pruning for Offline Reinforcement Learningcited by 21
  10. 2021Batched Thompson Samplingcited by 19
  11. 2021Solving Multi-Arm Bandit Using a Few Bits of Communicationcited by 16
  12. 2020Asymptotic Convergence of Thompson Samplingcited by 5

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2022: 1; 2023: 1; 2024: 2; 2025: 0; 2026: 1.

5 papers.