mlsanityData to 14 Oct 2026

Coordinating the Unknown Lipschitz Constant in Multiplayer Bandits

arXiv 2608.10526 ↗First posted 11 Aug 2026cs.LG cs.AIcited by 0

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Abstract (arXiv)

Motivated by decentralized applications, we study cooperative multi-agent bandits in continuous (Lipschitz) action spaces when the Lipschitz constant is unknown. We consider three information structures: (A)~unobserved actions with common rewards, (B)~observed actions with independent rewards, and (C)~unobserved actions with independent rewards. In each case we design and analyze an algorithm that estimates the Lipschitz constant, chooses a discretization of the joint action space, and applies a cooperative bandit method to the induced discrete problem. Players never communicate once learning starts, so the central difficulty is that they must reach the same discretization from their own data. We prove regret guarantees showing that common rewards and observable actions each supply this agreement for free, and that in their absence agreement can still be bought, through a dithered quantization of the estimate, at no cost in the leading order of the regret.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 4 of its 12 references that are in the map. First posted on arXiv 11 Aug 2026.

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4 of 12 references.

References · 4

  1. 2022A survey on multi-player banditscited by 19
  2. 2021Online Learning for Cooperative Multi-Player Multi-Armed Banditscited by 12
  3. 2023Optimal Cooperative Multiplayer Learning Bandits with Noisy Rewards and No Communicationcited by 8
  4. 2025Multiplayer Information Asymmetric Bandits in Metric Spacescited by 3

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  1. 2020Adaptive Discretization against an Adversary: Lipschitz bandits, Dynamic Pricing, and Auction Tuning
  2. 2020Distributed Cooperative Decision Making in Multi-agent Multi-armed Bandits
  3. 2025Information-directed sampling for bandits: a primer
  4. 2021Solving Multi-Arm Bandit Using a Few Bits of Communication
  5. 2026Batched Stochastic Linear Bandits with 1-Bit Communication Constraints
  6. 2026Offline-to-Online Learning in Linear Bandits
  7. 2026Decentralized Multi-Player Q-Learning in Episodic Markov Decision Processes with Information Asymmetry
  8. 2022Settling the Communication Complexity for Distributed Offline Reinforcement Learning