mlsanityData to 14 Oct 2026

Does Feedback Help in Bandits with Arm Erasures?

arXiv 2504.20894 ↗First posted 29 Apr 2025cs.LG stat.MLcited by 0

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Abstract (arXiv)

We study a distributed multi-armed bandit (MAB) problem over arm erasure channels, motivated by the increasing adoption of MAB algorithms over communication-constrained networks. In this setup, the learner communicates the chosen arm to play to an agent over an erasure channel with probability ε ∈ [0,1); if an erasure occurs, the agent continues pulling the last successfully received arm; the learner always observes the reward of the arm pulled. In past work, we considered the case where the agent cannot convey feedback to the learner, and thus the learner does not know whether the arm played is the requested or the last successfully received one. In this paper, we instead consider the case where the agent can send feedback to the learner on whether the arm request was received, and thus the learner exactly knows which arm was played. Surprisingly, we prove that erasure feedback does not improve the worst-case regret upper bound order over the previously studied no-feedback setting. In particular, we prove a regret lower bound of Omega(√KT + K / (1 - ε)), where K is the number of arms and T the time horizon, that matches no-feedback upper bounds up to logarithmic factors. We note however that the availability of feedback enables simpler algorithm designs that may achieve better constants (albeit not better order) regret bounds; we design one such algorithm and evaluate its performance numerically.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 7 of its 32 references that are in the map. First posted on arXiv 29 Apr 2025.

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References · 7

  1. 2018Stochastic bandits robust to adversarial corruptionscited by 119
  2. 2019Better Algorithms for Stochastic Bandits with Adversarial Corruptionscited by 92
  3. 2020Prediction with Corrupted Expert Advicecited by 27
  4. 2022Differentially Private Stochastic Linear Bandits: (Almost) for Freecited by 19
  5. 2022Contexts can be Cheap: Solving Stochastic Contextual Bandits with Linear Bandit Algorithmscited by 19
  6. 2021Solving Multi-Arm Bandit Using a Few Bits of Communicationcited by 16
  7. 2023Multi-Agent Bandit Learning through Heterogeneous Action Erasure Channelscited by 2

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