mlsanityData to 7 Oct 2026

Online Learning in Periodic Zero-Sum Games

arXiv 2111.03377 ↗First posted 5 Nov 2021cs.GT cs.LG cs.MAcited by 10

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Abstract (arXiv)

A seminal result in game theory is von Neumann's minmax theorem, which states that zero-sum games admit an essentially unique equilibrium solution. Classical learning results build on this theorem to show that online no-regret dynamics converge to an equilibrium in a time-average sense in zero-sum games. In the past several years, a key research direction has focused on characterizing the day-to-day behavior of such dynamics. General results in this direction show that broad classes of online learning dynamics are cyclic, and formally Poincar'e recurrent, in zero-sum games. We analyze the robustness of these online learning behaviors in the case of periodic zero-sum games with a time-invariant equilibrium. This model generalizes the usual repeated game formulation while also being a realistic and natural model of a repeated competition between players that depends on exogenous environmental variations such as time-of-day effects, week-to-week trends, and seasonality. Interestingly, time-average convergence may fail even in the simplest such settings, in spite of the equilibrium being fixed. In contrast, using novel analysis methods, we show that Poincar'e recurrence provably generalizes despite the complex, non-autonomous nature of these dynamical systems.

Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 9 of its 38 references that are in the map. First posted on arXiv 5 Nov 2021.

Builds on

9 of 38 references.

References · 9

  1. 2018Optimistic mirror descent in saddle-point problems: Going the extra (gradient) milecited by 132
  2. 2017Cycles in adversarial regularized learningcited by 122
  3. 2020From Poincar'e Recurrence to Convergence in Imperfect Information Games: Finding Equilibrium via Regularizationcited by 59
  4. 2019Finite Regret and Cycles with Fixed Step-Size via Alternating Gradient Descent-Ascentcited by 28
  5. 2019Vortices Instead of Equilibria in MinMax Optimization: Chaos and Butterfly Effects of Online Learning in Zero-Sum Gamescited by 24
  6. 2019Poincar'e Recurrence, Cycles and Spurious Equilibria in Gradient-Descent-Ascent for Non-Convex Non-Concave Zero-Sum Gamescited by 15
  7. 2021Contextual Games: Multi-Agent Learning with Side Informationcited by 11
  8. 2019From Darwin to Poincar'e and von Neumann: Recurrence and Cycles in Evolutionary and Algorithmic Game Theorycited by 5
  9. 2020Evolutionary Game Theory Squared: Evolving Agents in Endogenously Evolving Zero-Sum Gamescited by 5

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Cited by year

Citing papers per year: 2022: 3; 2023: 1; 2024: 3; 2025: 3.

10 papers.