LOA: Logical Optimal Actions for Text-based Interaction Games
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Abstract (arXiv)
We present Logical Optimal Actions (LOA), an action decision architecture of reinforcement learning applications with a neuro-symbolic framework which is a combination of neural network and symbolic knowledge acquisition approach for natural language interaction games. The demonstration for LOA experiments consists of a web-based interactive platform for text-based games and visualization for acquired knowledge for improving interpretability for trained rules. This demonstration also provides a comparison module with other neuro-symbolic approaches as well as non-symbolic state-of-the-art agent models on the same text-based games. Our LOA also provides open-sourced implementation in Python for the reinforcement learning environment to facilitate an experiment for studying neuro-symbolic agents. Code: https://github.com/ibm/loa
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 14 of its 14 references that are in the map. First posted on arXiv 21 Oct 2021.
Builds on
14 of 14 references.
References · 14
- 2018TextWorld: A Learning Environment for Text-based Gamescited by 304
- 2019Interactive Fiction Games: A Colossal Adventurecited by 165
- 2019Neural Logic Machinescited by 144
- 2020Logical Neural Networkscited by 118
- 2015Language Understanding for Text-based Games Using Deep Reinforcement Learningcited by 70
- 2018Playing Text-Adventure Games with Graph-Based Deep Reinforcement Learningcited by 53
- 2019Neural Logic Reinforcement Learningcited by 53
- 2020Learning Dynamic Belief Graphs to Generalize on Text-Based Gamescited by 49
- 2020Text-based RL Agents with Commonsense Knowledge: New Challenges, Environments and Baselinescited by 37
- 2018Counting to Explore and Generalize in Text-based Gamescited by 36
- 2018Internal Model from Observations for Reward Shapingcited by 11
- 2021Reinforcement Learning with External Knowledge by using Logical Neural Networkscited by 10
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Citing papers per year: 2022: 4; 2023: 1; 2024: 0; 2025: 1.
6 papers.
- 2025Neuro-Symbolic AI in 2024: A Systematic Reviewcited by 36
- 2022TextWorldExpress: Simulating Text Games at One Million Steps Per Secondcited by 12
- 2022Behavior Cloned Transformers are Neurosymbolic Reasonerscited by 10
- 2023Neurosymbolic AI and its Taxonomy: a surveycited by 6
- 2022Commonsense Knowledge from Scene Graphs for Textual Environmentscited by 1
- 2022DiffG-RL: Leveraging Difference between State and Common Sensecited by 0
- 2025Neuro-Symbolic AI in 2024: A Systematic Review9 Jan 2025
- 2023Neurosymbolic AI and its Taxonomy: a survey12 May 2023
- 2022DiffG-RL: Leveraging Difference between State and Common Sense29 Nov 2022
- 2022Commonsense Knowledge from Scene Graphs for Textual Environments19 Oct 2022
- 2022Behavior Cloned Transformers are Neurosymbolic Reasoners13 Oct 2022
- 2022TextWorldExpress: Simulating Text Games at One Million Steps Per Second1 Aug 2022