mlsanityData to 7 Oct 2026

DAQN: Deep Auto-encoder and Q-Network

arXiv 1806.00630 ↗First posted 2 Jun 2018cs.CV cs.LG stat.MLcited by 6

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Abstract (arXiv)

The deep reinforcement learning method usually requires a large number of training images and executing actions to obtain sufficient results. When it is extended a real-task in the real environment with an actual robot, the method will be required more training images due to complexities or noises of the input images, and executing a lot of actions on the real robot also becomes a serious problem. Therefore, we propose an extended deep reinforcement learning method that is applied a generative model to initialize the network for reducing the number of training trials. In this paper, we used a deep q-network method as the deep reinforcement learning method and a deep auto-encoder as the generative model. We conducted experiments on three different tasks: a cart-pole game, an atari game, and a real-game with an actual robot. The proposed method trained efficiently on all tasks than the previous method, especially 2.5 times faster on a task with real environment images.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). First posted on arXiv 2 Jun 2018.

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Citing papers per year: 2021: 4; 2022: 1; 2023: 0; 2024: 1.

6 papers.