Benchmarking Augmentation Methods for Learning Robust Navigation Agents: the Winning Entry of the 2021 iGibson Challenge
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Abstract (arXiv)
Recent advances in deep reinforcement learning and scalable photorealistic simulation have led to increasingly mature embodied AI for various visual tasks, including navigation. However, while impressive progress has been made for teaching embodied agents to navigate static environments, much less progress has been made on more dynamic environments that may include moving pedestrians or movable obstacles. In this study, we aim to benchmark different augmentation techniques for improving the agent's performance in these challenging environments. We show that adding several dynamic obstacles into the scene during training confers significant improvements in test-time generalization, achieving much higher success rates than baseline agents. We find that this approach can also be combined with image augmentation methods to achieve even higher success rates. Additionally, we show that this approach is also more robust to sim-to-sim transfer than image augmentation methods. Finally, we demonstrate the effectiveness of this dynamic obstacle augmentation approach by using it to train an agent for the 2021 iGibson Challenge at CVPR, where it achieved 1st place for Interactive Navigation. Video link: https://www.youtube.com/watch?v=HxUX2HeOSE4
Key facts. Cited by 5 papers in the map (data through 13 Oct 2026). Builds on 21 of its 28 references that are in the map. First posted on arXiv 22 Sep 2021.
Builds on
21 of 28 references.
References · 21
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9 more
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Citing papers per year: 2022: 2; 2023: 2; 2024: 1.
5 papers.
- 2022Retrospectives on the Embodied AI Workshopcited by 46
- 2023HabiCrowd: A High Performance Simulator for Crowd-Aware Visual Navigationcited by 9
- 2022NavDreams: Towards Camera-Only RL Navigation Among Humanscited by 7
- 2023Transforming a Quadruped into a Guide Robot for the Visually Impaired: Formalizing Wayfinding, Interaction Modeling, and Safety Mechanismcited by 4
- 2024DOZE: A Dataset for Open-Vocabulary Zero-Shot Object Navigation in Dynamic Environmentscited by 4
- 2024DOZE: A Dataset for Open-Vocabulary Zero-Shot Object Navigation in Dynamic Environments29 Feb 2024
- 2023Transforming a Quadruped into a Guide Robot for the Visually Impaired: Formalizing Wayfinding, Interaction Modeling, and Safety Mechanism24 Jun 2023
- 2023HabiCrowd: A High Performance Simulator for Crowd-Aware Visual Navigation20 Jun 2023
- 2022Retrospectives on the Embodied AI Workshop13 Oct 2022
- 2022NavDreams: Towards Camera-Only RL Navigation Among Humans23 Mar 2022