mlsanityData to 7 Oct 2026

Mobile Augmented Reality: User Interfaces, Frameworks, and Intelligence

arXiv 2106.08710 ↗First posted 16 Jun 2021cs.HC cs.AI cs.CVcited by 10

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Abstract (arXiv)

Mobile Augmented Reality (MAR) integrates computer-generated virtual objects with physical environments for mobile devices. MAR systems enable users to interact with MAR devices, such as smartphones and head-worn wearables, and performs seamless transitions from the physical world to a mixed world with digital entities. These MAR systems support user experiences by using MAR devices to provide universal accessibility to digital contents. Over the past 20 years, a number of MAR systems have been developed, however, the studies and design of MAR frameworks have not yet been systematically reviewed from the perspective of user-centric design. This article presents the first effort of surveying existing MAR frameworks (count: 37) and further discusses the latest studies on MAR through a top-down approach: 1) MAR applications; 2) MAR visualisation techniques adaptive to user mobility and contexts; 3) systematic evaluation of MAR frameworks including supported platforms and corresponding features such as tracking, feature extraction plus sensing capabilities; and 4) underlying machine learning approaches supporting intelligent operations within MAR systems. Finally, we summarise the development of emerging research fields, current state-of-the-art, and discuss the important open challenges and possible theoretical and technical directions. This survey aims to benefit both researchers and MAR system developers alike.

Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 29 of its 301 references that are in the map. First posted on arXiv 16 Jun 2021.

Builds on

29 of 301 references.

References · 29

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17 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 3; 2024: 0; 2025: 6; 2026: 1.

10 papers.